Mustrum_Ridcully
Legend
It is that harsh without vendors, but I think if you follow the conversations it's clear that this is not just some tutorial, especially considering that you already went through your background story (which is a form of tutorial) and the battle of Ostagar at that point.So, is anyone playing this on a console? I heard the PC version was vastly superior, both graphically and tactically.
Was listening to an IGN podcast that touched on Dragon Age and how harsh it is. It was hilarious The guy mentioned that early in the game you get sent to clear outsome wizard's guild tower or somesuch, and he went in with the impression that it would be some kind of quick tutorial. Instead it was a huge floor-by-floor slog that took twelve hours. Then at some point you get sent to another dimension, which again he figured would just be some minor fetch-quest that introduces you to dimension-traveling. Again he was proved wrong when a detailed map popped up with all the places he needed to go. And then when he was done and returned to his dimension, the boss was still waiting for him. He had played about thirty hours total at that point.
All this, and no vendors, no chances to resupply. Sounds rough. Is it really like that?
It's one of the major arcs on your way to securing assistance, and the different arcs can be taken on in different sequences, too.