Lobo Lurker
First Post
Hmm... I didn't see anything about Dragons in there... Kinda odd for a Dragon Compendium.
BOZ said:wow, lots of ire in this thread for a book that anyone has yet to see... i wasn't super impressed with the ToC myself either, but i wasn't super de-pressed either.i think "wait and see; have a look when i see it in the store" is a better attitude to take than getting all upset over the assumptions you've made.
GVDammerung said:(1) Statements in this forum and others by the publisher they were taking note of suggestions made and those suggestions to a high degree of uniformity looked for some materials that are not included; and
(2) The publisher continues to hold hostage future volumes predicate upon the good sales of the initial volume which (one must suppose intentionally) left out many of the most desired articles. One must then buy less than the best that people were lead to imagine would be presented in order to get in a future volume what they had hoped and supposed would be in the initial volume. Bait and switch, with the hostage twist, by any other name.
/blinkPatryn of Elvenshae said:They have that. It's called the Artificer.
EDIT:
With a flavor change, if necessary.
JoeGKushner said:For me, like others, I'm now wondering, where are the spells? I'm also hoping that we'll some something similiar to campaign components in the next Best of and include things like the Sheen, or the Sunset setting of the Mind Flayers, and perhaps another article to update and expand uses of various technological goodies.
Erik Mona said:There are only a few spells in the book, and no specific spell section, because while we were waiting for Wizards of the Coast to approve this book's contents, they decided to publish a Spell Compendium of their own, which will include almost all of the spells published in Dragon from the birth of third edition to about issue #323 or so. While it would be cool to rescue some of the 2e and 1e spells from the archive and update them to the latest edition (and I have all of those articles photocopied and ready for just such a project), the budget and schedule for this book did not allow such a massive undertaking. It's definitely something we'll consider for the future, however.
As for the Sheen and the Sunset World, both of them made it to the layout phase of the book, but were ultimately cut for space. I think it's a safe assumption that both articles will appear in an upcoming volume, if such a volume comes to fruition.
--Erik Mona
Editor-in-Chief
Dragon & Dungeon
Erik Mona said:The witch was not included because there is a witch, however lame, already in the core rules of the game. In the Dungeon Master's Guide, in fact. One of the bits of direction we received from Wizards of the Coast was that we could not include any material that had already been included elsewhere. While many long-time readers of the magazine will be chagrinned by the absence of the witch in this volume, I'm sure that if we had included it, there would have been complaints about repetition of material. So it's not included.
--Erik Mona
Editor-in-Chief
Dragon & Dungeon
Whizbang Dustyboots said:It's true that the witch had a lot of focus on creating magic items, but it also had a slew of spells that, even now, are not available in core D&D. Making the class into a core class with lots of bonus magic item creation feats and a unique spell list was what I expected, along with new magical items that anyone, in theory, could make with the right feats.