JohnSnow
Hero
Carnivorous_Bean said:Well, if you had a stable of ghost writers, you would have his ability to bang out pages. Do you really think it's possible for these people to turn out thousand-page books annually, like quite a few of these modern writers do?
Sorry, but that sounds like sour grapes from someone who wanted to be a writer. Don't diminish other's achievements. Back when I was in college, I churned out a 20-page essay in a single day, and I'm far from being a professional writer. However, if I did that every day, I'd be able to produce a 6000 page manuscript in a single year. A thousand-page book is hardly beyond comprehension. And Jordan usually took 2 years...

So, do you have any proof for your claim? Or are you just making baseless accusations?
Carnivorous_Bean said:Back on topic -- it seems excellent that they're reducing save or die situations. Heck, at low levels, every fight is pretty much save or die. You ever see an orc's greataxe crit on a 1st level warrior? Dropped instantly. Basically, it came down to, 'whoever hits first, wins' in a lot of low-level combat. Probably the same at high levels with death effects.
I think most of us are agreed that the reduction in save-or-die effects will be good. Frankly, I'm eager for D&D to embrace the pacing of, say, a James Bond or Jason Bourne movie instead of, say, The Russia House.