Zaukrie said:A question of a different sort, since I'm too lazy to do all the analysis you all do on balance issues. Anyone else miss monster size? S, M, L, H...I'd like to know if something is 7 feet tall, or 8 feet tall, etc. I saw many of you complement other books for doing something like this.
Zaukrie said:A question of a different sort, since I'm too lazy to do all the analysis you all do on balance issues. Anyone else miss monster size? S, M, L, H...I'd like to know if something is 7 feet tall, or 8 feet tall, etc. I saw many of you complement other books for doing something like this.
Glaurung said:Anyone else think the sample race they included (Ogre) is far too powerful for a +2 level modifier?
I mean it has Str +10, 4 levels of giant, including skill points, feats, and saves, +5 natural armor, and +4 Con.
Very little downside if you're any type of fighter. Even a half-dragon is not that powerful, and I believe they have a higher level equivalency. I would suggest at least +3 if not +4 for the ogre.
Xarlen said:YEs, let's hope they don't 2e us to death with Rules variations.
I'll note I'd love to see a Dwarven variation of the Elven weapon thing.
A Dwarven rogue or wizard with an axe just seems... Right.![]()
Though, I really wish the Halfling Skiprock would just go away.
And they need to do better pictures for the weapons. The Dire Flail will just kill you, if you do it like that design. But there is a way to design the weapon to Work as it is, without clobbering you in the back of the head.
Tzarevitch said:What's wrong with rules variations?