Dragon Mountain - Twin Forks


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ooc: Zhahn and Trixi

Melee Incorporeal touch +3 (1d6 Strength Damage (Su)).
Attacks ignore armor.
AC 13 (+2 Dex, +1 deflection).
Cannot be turned.
Always moves silently.
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds

ooc: Full statblock in OOC thread.
 

[DM Matt, the only Haste I still have is in the sword cache. It works like a potion, only that I have to touch you with the blade: if you want it, you´ll have to come close]
 



Someone said:
[DM Matt, the only Haste I still have is in the sword cache. It works like a potion, only that I have to touch you with the blade: if you want it, you´ll have to come close]

I have 60 foot tendrils. Its very easy to flail one over to you for a moment.
 

OOC: If I AM hasted, and Rino can take his 5-foot step back (Rino can avoid an AOO with an automatically sucessful tumble check...Totem already has since the map was made, right? I will do something else if I would have to hit him, since he is at low hp) I will, before I move in, center an Empowered Ice Storm (8d6 (5d6 impact, 3d6 cold), no save) centered on the top left corner of the square one up and one to the left from B19. Using the area templates for applying effects to grids from the new DMG (see it here ), it will hit B2, B4, B5, B6, B12, B13, B14, B7, B9, and B19, and Vanger, but he is at 138hp, and has DR 3/- and Cold Res , so he can take it, especially if 4 weaker guys in melee with him have to take it as well.

Eventual destination after being hasted and arriving (via TVP and a move) is settling at a height such that my reach is 20 at that same point where I centered taht spell (thus, the edge of my reach is the edge of the spell. Someone can provoke an AOOs for leaving it.

IC: As I approach, I open my toothy maw and roar. Ice crystals spew forth from my mouth and materialize in midar and fall upon the bandits.

(If Vanger protests, I will do something else)
 
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Vanger Thwakiron

After throwing off his attackers, Vanger once again attempts to lay into them with his hammer. {OOC: Full attack, split up amoung opponents as nessasary.]
 
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Rino attacks with his rapier

Naglfar RP 2 more people

Someone Attatcks

Argent casts charm person.


It seems as though the shadows above the leader are moving when Argon notices both Zhahn and Trixi move to attack. With all of the action on the ground it is hard for them to move in without being hurt. They both miss their mark although Trixe misses by only the smallest bit.

Argent casts moves a step back and utters familiar arcane words as the leader of the group seems to shake the cotton out of his head (saved!)

The Brigands attack! 10 or 14, 1 critical for 91 points of damage. The dwarf looks to be in trouble.

B5 moves to keep the wolf from the leader’s back. He strikes 2 blows for 18 points of damage.

Vanger takes a unleashes a nasty set of blows on the leader, b8 and b6, Dropping B6 to the ground.

B4 and B 14 swing at the agile rogue (Rino) and miss again

B19 and B7 Fire into Argons Tree from point blank range after dropping their swords and unslinging their bows (2 hits – 19 points)

B9 and B3 both attempt to break Naglfar’s concentration on his spell dishing out 16 points of damage.

B17 and 20 attempt to strike the spell sword, but find themselves note able to keep up with his quickened state.

Naglfar entrances B9 wihile Argon now begins the arrows flying.

A very big oak tree flies out of a local plant and sends a tendril to the spell sword (will be hasted next round)
Totem is in poor shape
Telustiel inflicts severe wound in B17. He is hurt!
Jeffrey will arrive at the end of the round.

OOC: Sorry about the wait. You guys are up. Let me know if I missed anything. If you guys could post your status like Telustiel's each time that would be helpful (AC, HP, and Attacks)
 

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