Pyrex said:So to comment on one of the articles that wasn't about Dark Sun...
Am I missing something or is the Magewright class (from the Eberron preview) really, really bad?
Wizard hd, wizard bab, 2 skill pts and spell progression that looks like the bard? Bleh.
Son_of_Thunder said:Well,
Paizo ain't winning any resubscription money with me. My copy didn't have pages 1 through 18 and had the next signature section twice. For an even further kick in the junk my email goes ignored.
Thanks for nothing Paizo.![]()
Maybe to me, but I doubt hardcore Dark Sun fans would agree. Just a precaution, you'd better take cover.MrFilthyIke said:It was VERY different from the Realms, Greyhawk, DL, etc....with many
adapted rules. But it was still "sword & sorcery" just with more dust.![]()
You needed to know/own the 2ed Players Handbook and DM guide, but it
had it's own MM supplements.
Very different, but still "D&D".
Make any sense??![]()
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
The question that Kamaikaze Midget posed was "why no paladins?" the answer to me is that there was no room in the setting for an idealistic character-type such as the paladin.
Bards in Dark Sun would have just as well been served by the Rogue Class, since their skills lay around poisoning, gathering info, and deceit.
Clerics had no access to resurrection in Dark Sun - it's why everyone had backup characters AS A RULES MECHANIC.
This feeling was completely disregarded in Noonan's version. Bard's casting spells completely changes not only what the original Dark Sun bard was like, but further erodes some of the uniqueness of the setting.
Dave Noonan said:I’m the guy who wrote the Dark Sun rules. I was as surprised as anyone by some of what I read in Dragon #319. And I strongly disagree with some of the decisions the Dragon editors made.
"a magewright's extremely limited spell selection makes this class generally unsuitable for player character use."
In other words, it's an NPC class.
Well, if you feel that you have a defective issue, then notify Paizo. They don't print their magazines, they let a printing company do it for them.Son_of_Thunder said:Paizo ain't winning any resubscription money with me. My copy didn't have pages 1 through 18 and had the next signature section twice. For an even further kick in the junk my email goes ignored.
Thanks for nothing Paizo.![]()
Kamikaze Midget said:But you can have idealistic druids who want to restore the natural world? And idealistic rebels who want to free the slaves? And idealistic preservers who tap magic at the expense of their own well-being? But...not idealistic crusaders? I mean, sure, there'd be some setting alterations (the Code would be changed to one of preservation, rather than one of chivalry, probably), but an idealistic warrior can fit in the setting pretty well, I think. And it would be an altruism tested to it's very limits -- a "lawful stupid" paladin would be a lawful stupid corpse if he tried many of the things mentioned as 'good' in the Book of Exalted Deeds, for instance.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.