overgeeked
Open-World Sandbox
That's where I would start, honestly. Look at the existing HAs and build a profession from that. If it makes sense. Like a duelist from the Defensive HA. The ones that are tripping me up are the two +2 HP/WP heroic abilities.Agreed, though I would add that a Barbarian could be a profession that gets the Berserker HA at the start. A monk could likewise get their choice of Iron Fist or Iron Grip HA as part of their profession if you want to be non-magical.
You could even have a Warlord by having a profession that starts with Battle Cry.
Don't forget Deflect Arrow for that monk.
All professions are one key attribute, eight skills, a HA, and a bit of description. Give them some trappings or random gear and you're done.
The professions can really say a lot about a setting. Compare the professions of Dragonbane to the careers of WFRP. There's so much implied or outright stated from those. Not sure what professions to make or what works without a setting to put them in.
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