Dragonlance Dragonlance Brings New Options to D&D

As expected, Wizards Presents had Dragonlance announcements, starting with a release date – December 6, 2022 – and players will have several choices as to which Dragonlance product they buy. Like other adventures, Dragonlance: Shadow of the Dragon Queen, will have two editions: a mass market edition with a cover by Cynthia Sheppard, and an alternative cover edition featuring Lord Soth, only...

As expected, Wizards Presents had Dragonlance announcements, starting with a release date – December 6, 2022 – and players will have several choices as to which Dragonlance product they buy.

Dragonlance - TRPG Standard Cover (Front) – Art by Cynthia Sheppard. .png


Like other adventures, Dragonlance: Shadow of the Dragon Queen, will have two editions: a mass market edition with a cover by Cynthia Sheppard, and an alternative cover edition featuring Lord Soth, only available through game stores. That latter cover, with art by Chase Stone, almost makes his helmet look three dimensional. The 224-page adventure will take players from 1st to 11th level.

Dragonlance - TRPG Alt Cover (Front) – Art by Chase Stone.png


Another of the new purchase options is one fans have been clamoring for – bundles of the physical book and a digital copy through D&D Beyond. Those who pre-order the bundle will get their digital copy on November 22, two weeks before the physical book is available. Unfortunately, the digital/book bundle only applies to the standard cover so if you buy alternative covers through your local game store, a digital bundle isn't available.

Dragonlance - Standard Bundle.png


Additionally, WotC is offering Dragonlance: Shadow of the Dragon Queen Deluxe Edition, which includes:
  • The physical book (Cover by Antonio Jose Manzanedo and Anato Finnstark)
  • The digital book via D&D Beyond
  • The board game Dragonlance: Warriors of Krynn
  • A DM screen
The deluxe edition will cost $154.98 and includes free shipping for the U.S., UK, France, and Germany.

Dragonlance Deluxe Edition – Outer Box – Art by Antonio José Manzanedo.png


Dragonlance is really D&D's setting for war, for massive conflicts, for these worldwide, sweeping, world-changing battles” Wes Schneider, Senior Game Designer for D&D and project lead for Dragonlance: Shadow of the Dragon Queen, said at a press event on August 16. “In this adventure, we're going to take players back to the storied War of the Lance where the forces of the infamous Tiamat, or Takhisis as she is known in Krynn, is marching her armies of evil dragons and draconian dragon folks and other evil humanoids against the people of Krynn, trying to take over the world.”

329834 – ch 1 opener – Art by Kieran Yanner.png


“In this adventure we're going to see the dragon army's incursion into Solamnia, which is a land of knights and heroes. The players will find themselves at the forefront of this battle in the defense of Solmnia against this evil wave of tyranny,” continued Schneider. “It's not just the fate of a town, it's not just the fate of your pocketbook. It's the fate of the entire world at stake in this.”

329847 – ch 2 opener – Art by Evyn Fong.png


Kate Irwin, Principal Art Director for D&D, then talked about demonstrating the expanse of Dragonlance to life through the artwork.

329862 – ch 4 opener – Art by Daarken.png


“It's not just plucky band of adventurers going off to do something,” said irwin. “The stakes are very high. So when we were talking about art for this, we asked how do we show that epic expanse of what can happen. Our chapter openers are always a big flashy part of the book so in this case instead of doing a single page piece of art, we're doing a double page piece of art. The artists who are doing the chapter openers were able to focus then on some personal stories and also that great, big expanse of war and see how this is different from other books.”

“We took aspiration from movies and famous photographs from World War I and World War II. The dragon where the adventurers are on top of the dragon was kind of inspired by 'oh, we captured a tank and now we're taking a picture with a tank'.”

329908 – Kansaldi on Dragon – Art by Katerina Ladon.png


“Another thing you don't often see in D&D stories is people riding dragons, partnering with dragons,” added Irwin while talking about what makes Dragonlance different. DLSotDQ features several images of dragon riders, sometimes leading armies.

329972 – Lord Soth on Death Dragon – Art by Kieran Yanner.png


When talking about a piece of art featuring knights from early in the adventure Irwin said, “I think there's something really relatable even though it's showing this big epic. Like I said, we were taking inspiration from movies like Saving Private Ryan or 1917 where you are involved in the characters that are in the movie, but you're also involved in feeling like a part of something so much bigger.”

That aesthetic ties into the design created by Bree Heiss, Art Director for D&D, for the board game, Dragonlance: Warriors of Krynn. “That Dragonlance through line, that small group fighting against the odds in a world at war is present in the board game, as well.”

For groups playing both the TTRPG and the board game, there will be places where you can switch from RPG to board game to play out a battle and then go back to the RPG. The board game comes with a few “plucky allies” that players can choose, and one such ally is especially dear to Heiss.

“I'm a huge Dragonlance fan, in case that isn't obvious, and I always imagined myself as a Knight of the Rose and I got to, as we were making the figures for the game, I got to have a little bit of input,” said Heiss, “and we wanted our Solamnic knight to be maximum tall, like [Game of Thrones'] Brianne of Tarth, so strong and so big, and I'm so ready to play this. The horns on her helm, she would place [in real life] at 6'5”, 6'7” – she's gonna stomp.”

Iconic Dragonlance villain Lord Soth appears in the adventure, riding a Death Dragon, a new type of undead dragon. Schneider commented that even if people don't know Lord Soth from dozens of stories and adventures that they know him from the Monster Manual.

“Lord Soth is D&D's iconic Death Knight, and when we knew we were returning to the world of Krynn and the Dragonlance campaign setting, we knew we had to have one of D&D's most famous villains central to the threat,” said Schneider.

329899 – Captain Hask – Art by David Sladek.png



Draconians were also re-conceptualized for DLSotDQ to clearly distinguish them from dragonborn and other bipedal lizards in D&D. It also plays up the fact that in Dragonlance evil chromatic dragons have been stealing metallic dragon eggs, manipulating them with magic, and turning them into Takhisis' evil foot soldiers. This has both weakened the forces of good and made the adult good dragons hesitate because they'd be fighting their own children.


Warriors Of Krynn Box inside Deluxe (front) – Box Art by Dominik Mayer.png


DLSotDQ also contains a gazetteer. The focus is on eastern Solamnia, though, so don't expect a deep dive into Krynn. A poster map also comes with the book. DLSotDQ is a complete story, not beholden to the novels or prior adventures. Schneider compared it to the new Star Wars TV shows in that you know the beloved heroes are out there doing things but DLSotDQ focuses on different characters in a different region.

Warriors of Krynn inside Deluxe (back) – Box Art by Dominik Mayer.png


DLSotDQ and DLWoK fall “very early in the War of the Lance, early into the invasion of western Solamnia,”said Schneider. “Stories have been told about the major offenses from the middle of the continent further to the west. This is a new story about the very first launch the red dragon army does into Solamnia, an early forey with specific plots and goals to bring a devastating weapon to bear.”

“You're getting not just this massive, epic, D&D narrative adventure in the RPG experience but you also have the Warriors of Krynn board game... and they're meant to weave in and out of each other,” said Schneider.

Schneider then clarified that if you play both, you can take your RPG characters to the board game and then back to the RPG. “Warriors of Krynn isn't your usual moving units and strategy. This is more of a strategy game that focuses on those elements but from a D&D perspective. You're still playing your characters, around the edges of battle, doing what's important to turn the tide of battle, all of the little things that thousands of lives might be riding on. And then once you've played that out you can then take that result back to [Shadow of the Dragon Queen] and have that result affect how your RPG continues.”

However, you do not need DLWoK to play DLSotDQ and vice versa. DLWoK can be played independently from the RPG DLSotDQ. Similarly, if you only want to play the TTRPG, it has instructions on how to handle the battles instead of switching to the board game.

Miniatures that come with DLWoK are the same scale as conventional miniatures, such as WizKids minis. So if you want to use the exact mini for your character while playing the RPG you can bring it right to the board game. The board game also comes with six hero miniatures you can use while playing if you don't have your own minis.

Choices that you make in DLWoK will carry through, but it's not a legacy board game. No cards or such are torn up or removed, but what you do in the board game affects the RPG if you're playing both.

Dragonlance: Warriors of Krynn is a cooperative board game designed by Rob Daviau and Stephen Baker. Back in April at D&D Direct, when asked if DLWoK could be used to stage large-scale battles in other iconic D&D settings, Ray Winninger, Executive Producer of Dungeons & Dragons, said yes, adding that if it does well they'll consider customized versions for other settings.

Pre-orders for the bundles can be placed through dndstore.wizards.com.
 

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Beth Rimmels

Beth Rimmels

Parmandur

Book-Friend
Strangely, Weis and Hickman settings seem to generate more outrage when they're updated than most others. Spelljammer was a bit controversial due to its short amount of pages, and some people complained about adding Tiefling and Dragonborn to Eberron, but, overall, the main controversy has been around Dragonlance and Ravenloft.
Well, that's a little more complicated than that: Weiss was never involved in Ravenloft at all, and Hickman was never involved in the Setting, just the original Module. In fact, the changes to 5E Ravenloft mostly are making it work more like Hickman's approach than the 2E approach.
 

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Parmandur

Book-Friend
For DL I’d say it is too early to tell, but I am more expecting tweaks than tossing out the history - unless you are talking about the 5th Age, but to that I say good riddance

Oh, concerning RL, I have not been following that closely, what changed there ? Are you talking about Van Richten’s or Curse of Strahd? I was under the impression that the latter is more an expanded Castle Ravenloft adventure, so not really rewriting history.
Curse of Strahd was made with Hickman's involvement, and he hated the 2E Setting (like, a lot, actually), so it pretty much ignores the old 2E Setting by and large. Van Richten's Guide to Ravenloft is really a new take built out from Curse of Strahd, using elements of the 2E and 3E material but without keeping all their concepts and details intact.
 
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Micah Sweet

Level Up & OSR Enthusiast
Well, that's a little more complicated than that: Weiss was never involved in Ravenloft at all, and Hickman was never involved in the Setting, just the original Module. In fact, the changes to 5E Ravenloft mostly are making it work more like Hickman's approach than the 2E approach.
Yup, more's the pity.
 

Levistus's_Leviathan

5e Freelancer
But what in the world is a "warforged?"
A race of people that were constructed in a fantasy World War in order to fight without human casualties, since freed after the war ended. And they're from one of the most popular settings in the game, so I think most people know what Warforged are.
Can anyone explain to me what exactly phlogiston is?
You have a point here. I could explain the Phlogiston (a highly flammable fluid that fills the space of the Material Plane between the Crystal Spheres), but it was a pretty bad part of the setting in the first place.


You're right about Spelljammer not being very popular in its first release, but Eberron has been popular for a long time and got quite a few substantial changes between the editions. People complained about the stuff 4e changed, but 5e's changes have been mostly accepted without a fuss. Some older fans of the setting even admit that 5e's changes are big improvements on the setting (the Daelkyr Dwarves are a new addition in 5e).
 

Micah Sweet

Level Up & OSR Enthusiast
A race of people that were constructed in a fantasy World War in order to fight without human casualties, since freed after the war ended. And they're from one of the most popular settings in the game, so I think most people know what Warforged are.

You have a point here. I could explain the Phlogiston (a highly flammable fluid that fills the space of the Material Plane between the Crystal Spheres), but it was a pretty bad part of the setting in the first place.


You're right about Spelljammer not being very popular in its first release, but Eberron has been popular for a long time and got quite a few substantial changes between the editions. People complained about the stuff 4e changed, but 5e's changes have been mostly accepted without a fuss. Some older fans of the setting even admit that 5e's changes are big improvements on the setting (the Daelkyr Dwarves are a new addition in 5e).
Again, add-ons are not the same thing as removals and/or replacements.

And while the phlogiston may not be very popular, it being a "bad part" of the setting remains your opinion.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
I don't believe for one second that two authors who were Mormons happened to just "accidentally" write in massive Mormon mythology references.
Mod Note:

Referring to the beliefs of a real world faith with many millions of living, breathing adherents as “mythology” is definitely going to offend people.

How about a phrase like “faith traditions” going forward?
 

Medic

Neutral Evil
While I do greatly appreciate that so many people were willing to answer my inquiries, they were not actual requests for illumination.
 


And if you can never call something out for being harmful "because it is art" and respond to criticism with "it will chill artists ability to express themselves" then you are opening the door to the worst things possible.

Because you know what we have ACTUAL PROOF doesn't stop artists from expressing themselves? Literal witch hunts. People literally killing artists for their "blasphemous art". A bunch of artists simply ran someplace else and did their art there. I don't see "I find this offensive and don't think we should encourage it happening again" anywhere near the level of LITERAL MURDER but everyone rushes in to defend the idea that you cannot critique "art" and that we will somehow repress human creativity if we do not accept everything that can ever possibly be drawn or written.


I'm not advocating for banning Dragonlance novels. I'm not advocating for burning them or destroying them. I'm saying "That was 40 years ago, today we are better, today we know what that looks like and what that comes across as, and today we shouldn't accept that treatment of others."

And if that is the death knell of art when literally murdering artists wasn't enough? Then your art had no value, because even the most mild critique of it caused you to fall apart at the seams.
In an enlightened society, an artist should never have to fear for his/her/their security because of their art.

And for the rest, a piece of art, be it a paint, a starter, a book or piece of music should always be judge for what it is. A piece of its time and judged by the standards of its time. Yep, you can compare it to more modern standard and sometimes that piece of art will be considered ahead of its time, sometimes it will be seen as backward and even offensive. But whatever your stance on it, it should be judge by the standards of its time. Any other analysis is worthless as what is acceptable or not changes from culture to culture and era to era.

And what you find offensive in a book, might be seen as trivial or even non existent for the vast majority of those aware of the art you are judging. As I said earlier, as soon as you try to analyse a piece of art, you can only judge it by the standards of its time. Some words can get new meaning for some fringed group and a novel written 20 years prior without that word meaning anything offensive suddenly finds itself to be edgy, grim and offensive through no faults of its author.

Would that mean that the book, suddenly being offensive should be banned? Burned? Hell no! Mein Kempf, though one of the most disgusting book ever written, is still printed and sold. Keep the book, sell it and use it as a thing to show what can happen when society changes, slides off or whatever. And I will end on this thing:" What we find revolting today might become quite acceptable in a single decade from now."

You might not agree but it has happened time and time again. One analysis does not mean it is right. No matter how many people back it up. There will always be others that will be able to prove that the 1st analysis is wrong and a third and fourth and a.... that will show something else entirely.
 

"I'm not writing about the real world" means "I'm writing considering my personal worldview as the default for the universe and not challenging it in any way."

Deciding that your worldview is the objectively correct one is an inherently political stance.

Now, do creators lie to themselves and others when they do this? Of course. But it doesn't take away from the fact of what they're doing.
Some authors write novel about murderers and are not murderer themselves nor are they part of a police department. You do not to have dine something bad ro write about something bad. Research in writing is a thing. Writing fiction means that you put yourself in the place of your characters. So if you write about a killer, it really does not mean that you are one yourself. Same thing fir torturers and any distasteful characters down to racists.

Do not like how a book treats a character. Stop reading it. Do not recommend it but do not try to convince people to burn it. Hey, even TCoE isn't total pure trash, it's close but I would not burn that book. And I own 3... the alt cover, one was given as a gift and the last was in the three book set...

So no, a writer does not always put himself in the book or his/her personal view of the world in a book. Sometimes they do, sometimes they don't. The only thing you can be sure is thar the personal experience of the author will show in the work somehow. Beyond that, it is pure speculation.
 

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