The remaining draconians refuse to reveal any information, even under threat of death. Few of you can stand the thought of killing defenseless prisoners, so you leave them stuck in the web.
Before long it becomes apparent that Tas is missing. Although he is prone to wander, the fact that he pursued the other draconians prompts you to follow him south into the woods.
Riverwind leads the way, following the kender's footprints. South of Prayers Eye Peak, the canopy of leaves thickens: the sunlight dapples, dims, then fades altogether. The trunks of the trees are gnarled and knotted, their bark almost black.
When you find Tasslehoff, he is standing beside two statues. The dragonmen appear to have died with looks of horror on their faces.