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Dragonlance Classics: Dragons of Despair

Goldmoon moves among the companions, tending to their wounds with both mundane and magic means. She looks over at the remaining two lizard men.

"What should we do with them? If they get free, they may attack us again, but I am loath to kill in cold blood."
 

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Tanis just grunts as he draws back his bow aimimg at the closer of the trapped dragon-men. "I know you have the ability to speak, so you are going to tell us the truth about the staff, what it is, why you want it, and who and what you are, or my friends will have to persuade you to." he says with a gesture towards the Hulking Giant that is Caramon.
 



Flint looks around and makes sure all the dragon men that are still here are dust. He also thinks Where did that blasted Kender wander off to now? Hmph, serve him right if he got cut up by these things. Well better look for him or Tanis would not forgive me for letting him get killed. Flint looks around in the bushes for the Tass, grumbling the whole time... but not venturing to far away from the wagon in case there is another ambush
 

'ooo dee doo.' Tas tries to keep from humming as he virtually skips after these guys. He moves as silently and stealthily as an elven scout, though with a quarter the seriousness of a drunk bard..

OOC: Yeah I know gru's got the ear thing, just giving it a bump to keep it alive while we wait for him, and to give me an excuse to have some fun.. hehe.
 

The remaining draconians refuse to reveal any information, even under threat of death. Few of you can stand the thought of killing defenseless prisoners, so you leave them stuck in the web.

Before long it becomes apparent that Tas is missing. Although he is prone to wander, the fact that he pursued the other draconians prompts you to follow him south into the woods.

Riverwind leads the way, following the kender's footprints. South of Prayers Eye Peak, the canopy of leaves thickens: the sunlight dapples, dims, then fades altogether. The trunks of the trees are gnarled and knotted, their bark almost black.

When you find Tasslehoff, he is standing beside two statues. The dragonmen appear to have died with looks of horror on their faces.
 
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"Bastard Kender! What ye doing wondering off like that fer? I'd a right mind to tie ye up if I thought it would do any good. Yer go'ta get killed one of these days by a doing that... and see if I lift a finger to help ya!" with that Flint looks to Riverwind and Tanis "Ya think we should a track these here "monks" back to their lair? Whatever the Abassy they are they an't no good that is fer sure..."
 

"I think we should return to the road. I do not wish to meet whatever killed these creatures." Goldmoon moves closer to one of the statues, examining it for any sign as to what might have killed it.
 

Into the Woods

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