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Dragonlance Classics: Dragons of Despair


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Jarval said:
"I agree, Flint. This place feels evil." Goldmoon stirs the ashes in the fire pit, trying to determine the nature of the bones. She looks back over at the dwarf. "Do you think this was the work of those monks who attacked us? I pray that these remains are those of an animal, rather than anything more sinister."

"I be more comfortable in hill mines then in thee outdoors lass, mayhaps your man would be a better judge of such things... but as sure as I am that a Kender will steal, this place does not sit well with me..."
 

Darkwolf said:
Caramon unsheathes his sword and looks around warrilly. "Raist, do you have any idea what this place is?"

"I'm not familiar with this area in particular, but I agree that something strange passed this way," Raistlin responded leaning on his staff. The expenditure of magic during the encounter with the reptilian creatures left him weak.
 

A search of the area turns up a bright silver bracelet fitted with 4 gems. Inside the band is engraved: "Firehawk, warrior of the Que-Shu." Riverwind and Goldmoon know that Firehawk is one of the warriors whose task it is to defend the tribe. The bands are forged around the warriors' arms. Death alone removes them.

Fields lie to the north and east. Sentinel Gap and Shadow Canyon lie to the west, on the road to Haven. Darken Wood lies to the south.
 

Goldmoon falls to her knees, holding the bracelet tightly. A tear rolls down her face to fall among the ashes.

"Riverwind, do you think these lizard men have found our tribe? Firehawk would not have been killed easily." Her hands form the question in her people's language. She quietly murmurs a prayer for Firehawk's spirit, tracing the carving on the bracelet with her fingertips.
 


Worried about the plainsmen, Riverwind and Goldmoon lead the party north and east. Once you clear Jakanth Vale, a sea of grain fields sweeps across the north flats. Stalks sag with ripened grain, ready for harvest. Yet nobody is around to harvest the grain or tend the crops.

The few farmhouses in the area seem to have been abandoned in a great hurry. After searching several, you find signs of a fierce fight in one home. Draconian footprints surround the marks of struggle and lead east.

A small range of mountains blocks further movement west, although the road to Haven is not far. The Nearfields lie to the southeast, between you and Solace. Que Shu and several other plainsmen villages lie to the east, about a day's travel.

I'd like to try something. In order to move the story along, I need to know which direction the party is heading next. I will post a set of choices like the ones above, but waiting for everyone to comment takes too long. So I would like to ask the first person to respond to a post like this to select a direction (using reason, instinct, or die roll). IC or OOC is fine. If this doesn't work, I'll resort to plan B: selecting the direction myself.
 

Tas looked East, something seemingly drawing him in that direction. Never one to go against his Instincts, the Kender looked to their leader. "Tanis" He said simply, pointing east "I think I've got a map of that area, it's got villages, and that's where the badguys went."
 

"The last time you had a map we ended up almost drowning in a river that not only flowed in the wrong direction, but wasn't even supposed to be there in the first place."

When no-one is looking, Sturm suppresses a small grin at the Kender's child-like innocence.

~What a blessing they have to view the world from such a perspective. No matter... duty and honor is a burden and a privledge I would not relinquish, ever.~


OOC: That plan sounds good Gru. The only other solution I would offer is letting Shalimar decide on all of the mundane choices. As the player of Tanis it flows with the story.
 

Raistlin leaned on his brother, loathe though he was to do so but his efforts of the day and this incessant hiking was tiring Raistlin to a degree he wasn't willing to admit.

"Well, Tanis, I believe this is your decision to make, for now," Raistlin rasped. "We can trust your tracking abilities and intuition to guide us to learn more."

Until I can use magic to accomplish the same thing soon, Raistlin thought.


OOC: I would prefer that Tanis make the decisions on where we should go. Later when, not if, we have a disagreement as to were to go, we can split up. But for now, my vote is to follow Tanis' opinion.
 
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