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Awesome. Thanks for the replies Chris. A few more questions... :)

You're welcome...so, here's a few more answers :)

Knights of Solamnia ride metallic dragons and Knights of Neraka ride chromatic dragons. Does that leave anything for the Legion of Steel?

Dragon and riders are more an aspect of alignment than anything else...historically, it was metallics with the KoS and chromatics with the KoN...the Legion was created during the Fifth Age as a freedom fighting/rebel organization against the Dragon Overlords...they have allied themselves, on occassion, with dragons that set themselves against the Overlords.

Are "afflicted" kender any different mechanically than normal kender?

Just in a few minor details... ;)

Can clerics choose the High God as a patron deity? What about Chaos?

Nope...both of those high powers are not concerned with Individuals, which prevents them from bestowing power upon lesser beings...

Do wielders of "wild magic" or necromancy get their own core classes or prestige classes in the Age or Mortals book?

Sorcerers and Mystics are dealt with in the DLCS...and yes :)

Will there be a Dragon Overlordrider prestige class? ;) :D

*laughs!* Well...there is a dragon rider prestige class...but no one's had the gumption to ride an Overlord ;P

Is much detail given on taking a Test of High Sorcery?

Some detail is given, but more depth will be given on the Tests of High Sorcery in the upcoming Tower of High Sorcery sourcebook :)

Hmmm, more as I think of them...I can't wait!

Awesome :) The wait's almost over! :)

Christopher
 

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Thank you for all this info, Stormprince.

I probably won't be going to play DL as we have enough to do in Greyhawk already. Of course, no one knows what happens when my players reach about 25th-30th level and we end the adventuring in GH.

However, I am definitely going to buy the main book and probably some sourcebooks too, just to get me up to speed with the situations and happenings in DL. I read every novel until about the Dwarven nations(?) trilogy and then stopped as the books really were not so great anymore. So I have missed everything that happened after War of the Lance :).

I hope you really put some good history sections in the books that give out info about what were the main points that happened during each time.

One question I would have too:
1) I have the old Dragonlance campaign sourcebook (ADD 1st ed?). I loved the alignment system there. The alignment was a bar from good to evil and DM followed the actions of each player and assigned them points for either side according to their actions. This way the player could really suddenly change from good to neutral, with some penalties etc.
Do you incorporate this system to DLCS? If not, is there any info, how one could house-rule this system in DL?´
For me, this was one of the very fundamental differencies in DL compared to FR/GH. Alignment was really followed all the time.

(Another was the level limit, but that has been scrapped, and it probably will be ok like that. I'm curious to see how you are explaining the Raistlin vs Thakhisis(spelling...) match... ;) )
 

Re: .

Dthamilaye said:
Thank you for all this info, Stormprince.

I probably won't be going to play DL as we have enough to do in Greyhawk already. Of course, no one knows what happens when my players reach about 25th-30th level and we end the adventuring in GH.

However, I am definitely going to buy the main book and probably some sourcebooks too, just to get me up to speed with the situations and happenings in DL. I read every novel until about the Dwarven nations(?) trilogy and then stopped as the books really were not so great anymore. So I have missed everything that happened after War of the Lance :).

I hope you really put some good history sections in the books that give out info about what were the main points that happened during each time.

One question I would have too:
1) I have the old Dragonlance campaign sourcebook (ADD 1st ed?). I loved the alignment system there. The alignment was a bar from good to evil and DM followed the actions of each player and assigned them points for either side according to their actions. This way the player could really suddenly change from good to neutral, with some penalties etc.
Do you incorporate this system to DLCS? If not, is there any info, how one could house-rule this system in DL?´
For me, this was one of the very fundamental differencies in DL compared to FR/GH. Alignment was really followed all the time.

(Another was the level limit, but that has been scrapped, and it probably will be ok like that. I'm curious to see how you are explaining the Raistlin vs Thakhisis(spelling...) match... ;) )

Not a problem at all, Dthamilaye! I enjoy discourse! :) (Some say too much, actually, but that's neither here nor there!)

As you're not the only person out there who stopped reading Dragonlance after a certain point (which varies, for some it was after Legends, for others, it was after reading Dragons of Summer Flame), and because the sense of history is really one of the cornerstones of Dragonlance, we made sure to do as exhaustive a history as possible. In the DLCS, there's a timeline stretching from "the beginning" to the "current date." In Age of Mortals, we zoomed in on the era ranging from the end of the Chaos War to the end of the War of Souls and modern day, the "Fifth Age of Krynn," and went in to much greater detail on the history. Along with the geography section, various sidebars, NPC statistics, and the wealth of other information in the book, there should be enough for anyone who hasn't read any of the newest novels to still be able to play in, and enjoy, the current time of Krynn!

Christopher
 

Hmmm... you said "surface elves" in one of your posts, Stormprince. These would be the three main subraces of Ansalon, right?

What would the non-surface elven subraces be? Is it just Dimernesti and Dargonesti? Or is this an indication of some new elven subrace?

Now, you've already said no drow in the DL (although one of the first three novels explicitly mentions a drow, IIRC it says that a banshee is a spirit of an evil drow female or somesuch, it's in the part when the heroes enter Pax Tharkas, but I could be wrong on the exact location), but perhaps there's another one lurking below in the DL Underdark (which, IIRC, wasn't greatly detailed in any of the previous editions, althoug we know it does exist, and even has that barbaric offshoot of the mind-flayers)?
 

well, The Dark Queen and Riverwind The Plainsman both reference underground elves (who arent drow), and the Otherlands supplement has evil sea elves....
 

Perun said:
Hmmm... you said "surface elves" in one of your posts, Stormprince. These would be the three main subraces of Ansalon, right?

What would the non-surface elven subraces be? Is it just Dimernesti and Dargonesti? Or is this an indication of some new elven subrace?

Now, you've already said no drow in the DL (although one of the first three novels explicitly mentions a drow, IIRC it says that a banshee is a spirit of an evil drow female or somesuch, it's in the part when the heroes enter Pax Tharkas, but I could be wrong on the exact location), but perhaps there's another one lurking below in the DL Underdark (which, IIRC, wasn't greatly detailed in any of the previous editions, althoug we know it does exist, and even has that barbaric offshoot of the mind-flayers)?

There are no "subterranean" elven races in Dragonlance, unless you do count the two sea elf races. (Although, there are some elven "offshoots" that do live underground...but they are not drow!)

The mention of the "drow" in Pax Tharkas, in Dragons of Autumn Twilight, mentions that it is the spirit of a deceased dark elf, which has come to mean something completely different in Dragonlance than it does elsewhere. Dark elves on Krynn are outcast elves from one of the "primary" elven races (Silvanesti, Qualinesti, Kagonesti, Dargonesti, and Dimernesti). That one instance of the word "drow" is an archaic "oops" that has now become one of those little "easter eggs" in Dragonlance.

There was one adventure (although I do hesitate to mention it) that did have "true" drow in it...but basically, the long and short of it was that they were "Spelljammed/Planar" in origin. True drow are NOT native to Krynn. Except for the one adventure (which we do not consider canonical) and for the one mention of the word in Dragons of Autumn Twilight (where it is used synonimously to mean "dark elf" and NOT the subterranean dwelling dark-skinned, white-haired 'outcast' elves made popular in the Forgotten Realms and now found in almost every other world in the known universe), there are NO drow on Krynn. ;)

As for the barbaric offshoots of the Mind Flayers, known as the Yaggol, they were first introduced in the Taladas box set. They were originally also true Mind Flayers, who used their planar travel abilities to find Krynn, and found themselves trapped because of the derth of psionic power on Krynn. Their descendants 'devolved,' losing their vast mental powers, although retaining their hunger for brains ;)

Christopher
 
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see, that leads to a good question. Just how much of these otherworldly things will the new DL have around?

Honestly, i love the taladas box set more than pretty much anything related to DL, so i do hope the yaggol stay =)

But at the same time, we don't need soth's tarrasque hanging around....
 

A question you maybe can't answer.

After the war of souls how is magic handled?

the gods are back so standard 4th age D&D style magic should be back. But who still knows it except a few really old people and elves. So who can teach it?

And does mysticism and sorcery or whatever they were called(I forget even though I just finished the war of souls trillogy a few days ago) still exist? The souls are gone, but the gods are back so I don't know.
 

Shard O'Glase said:
A question you maybe can't answer.

After the war of souls how is magic handled?

the gods are back so standard 4th age D&D style magic should be back. But who still knows it except a few really old people and elves. So who can teach it?

And does mysticism and sorcery or whatever they were called(I forget even though I just finished the war of souls trillogy a few days ago) still exist? The souls are gone, but the gods are back so I don't know.

Okay, first...it's only been about 40 years between the Chaos War and the War of Souls, so there are still a surprising number of individuals still around that remember the Orders, not the least of which are Dalamar and Jenna...along with all those stubborn elves who refused to give it up. Also consider that those wizards who either couldn't, or wouldn't, switch to sorcery would have clung to their teachings religiously...imagining waking up one day and all of a sudden, the spells that you studied each day, even knowing that the magic may never return, are suddenly blazing brightly in your mind...or the young grandson, who was taught these "meaningless" phrases and 'folk magic' suddenly discovers that his grandsire wasn't a brainless coot after all when that 'folk chant' suddenly creates a blazing spread of flame blasting from his fingertips...the books and the knowledge are all still around...it's not like they have to start from scratch like the original founders of High Sorcery had to...

As for Sorcery and Mysticism...well, the cat's out of the bag! Now try and put it back! The two are out there and for the foreseeable future, aren't going anywhere...although, the original Orders of High Sorcery were founded because the Gods of Magic believed that the wild sorcery may prove too cataclysmic in the hands of untrained mortals...so it may only be a matter of time before a new pogram is instituted...and sorcerers are a notoriously fractitious bunch!

Basically, what I'm saying is that there are TONS of rich roleplaying opportunities abound with the differences between High Sorcery and Wild Sorcery, between Clerical magic and Mysticism...although game mechanics are one thing, it's the flavor of the world that makes things truly rife with roleplaying hooks! It's one of the things that really makes Dragonlance something interesting!

Christopher
 


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