Dragonlance CS - Should I get it?

Olive

Explorer
Now I really liked the first dragonlance trilogy as a kid, and some things about it have influenced my campaign (i have bahamut and tiamat as gods etc.)

Now, I'm not going to play in the setting, but some of the rules looked interesting: the noble class and the arieal combat stuff specifically. But despite people havign had the book for ages now, there's been remarkably little discussion about it.

The question is, is the book worth it for extra crunch alone? what's in there? My FLGS is putting one aside for me, but I can always say I changed my mind.
 

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I'm interested in hearing opinion of the DLCS, too. I've always like the Dragonlance books (picked up the annotated Chronicles earlier this year), but not so much the campaign setting in it's ealier incarnations.
 

It comes down to this.

Do you like the books? Great! Get the campaign setting and have fun.

Do you not like the gooks? Great! Don't get the campaign setting and spend your time where you like it.

I'm in Group B, but I know there are a lot who will be in Group A.

Just think of it this way -- I won't snatch up a copy you want, so everyone is happy. :)
 

Wombat said:
It comes down to this.

Do you like the books? Great! Get the campaign setting and have fun.

Do you not like the gooks? Great! Don't get the campaign setting and spend your time where you like it.

I'm in Group B, but I know there are a lot who will be in Group A.

Just think of it this way -- I won't snatch up a copy you want, so everyone is happy. :)

Except it doesn't come down to that.

I enjoyed the books well enough, but I'm not going to play in the setting. I bought the FRCS, despite not liking the books, and I'm glad I got it. I'll never play in FR, but there's some good cruchy stuff in there that I've used in my games.

So, is there good crunchy stuff in the DLCS?
 

Wombat said:
Do you not like the gooks?

But I like the Vietnamese people and I don't Dragonlance, so what am I supposed to do?

:D

Sorry, just thought it was a funny typo - no offense intended at all to anyone.
 

Out of curiosity, (because I've heard the term used so often on these boards).... what qualifications does the 'stuff' from a campaign setting have to meet in order for it to be considered 'crunchy'?

Why the word crunchy?
 

Chain Lightning said:
Out of curiosity, (because I've heard the term used so often on these boards).... what qualifications does the 'stuff' from a campaign setting have to meet in order for it to be considered 'crunchy'?

Why the word crunchy?

Not sure of the origin, but crunch = rules etc. whereas fluff equals setting. background etc.

So feats, PrCs, rules for handling situations, weapons = crunch
story about the background of the elven nations, or the origins of the gods = fluff.

I have fluff for my campaign mostly, but I enjoy reading it. But I'm not going to buy a gaming book for that, thats extra. I'll buy it for the new useful rules material.
 

Well....

Crunchy means you can use the stuff inteh book outside ofthe setting, and usually refers to new spells/feats/prestige classes/ monsters etc.

I ownthe FRCS, and love it forthe area descriptions, espeicallythe noted and unusual places asociated with most areas. Lots of ideas, and lots of history I can use in my own games. My current campaign world ahs lots of notes on the main campaign map marked FR p124, FR p234 etc, to remind me what is there and what might happen if the characters get near it.

I do not run in FR, but that book is frequently pulled off the shelf.
 

The Dragonlance campaign setting book is the single best and most comprehensive resource the setting has ever had. Combined with the Age of Mortals hardback, you have everything you could possibly want to run dragonlance in any timeperiod.

Now, as for non DL utility, the dragonflight rules freakin' rock. I'm thinking of implementing them in the spelljammer campaign i'm in to model ships. The noble class is just like the noble in WoT and Star Wars, and well situated for a story oriented campaign. The mystic is a spontanious casting divine caster that basically combines cleric BAB, hit die, and skills, with sorc spells per day and known.

Combined with the citadel mystic PrC, it becomes a rocking class.

I'm biased. I love dragonlance, and this is the book i've waited 15 years to see. I don't really know how it would work outside the setting, but its still solid.
 

My FLGS just called to tell me it's in...

So talithas, is there any other crunch in the book? monsters? spells? feats? Can the dragonflight rules be transposed to other flying creatures (giant eagles or griffins)? What PrCs are in the book?

Anything else like that in there?
 

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