Angel Tarragon
Dawn Dragon
I love Dragonlance, but not so much to use it as a primary campaign setting,more as a secondary. That option should have been included in the poll.
the Jester said:I have never seen anything that rode the choo-choo as hard as DL. Christ, you couldn't deviate from the pre-planned course of the adventures, you couldn't kill a major bad guy ahead of the planned moment of his fall, for what, 14 modules or something???- what other adventure has had these features?
the Jester said:I'd like an answer to this too...
Christ, you couldn't deviate from the pre-planned course of the adventures, you couldn't kill a major bad guy ahead of the planned moment of his fall, for what, 14 modules or something???- what other adventure has had these features?
From the Special Attack of the Shadow Wight, a creature detailed in the ENnie Award winning Bestiary of Krynn
(The touch of a Shadow Wight drains 1d8 charisma. A creature reduced to 0 char is subject to oblivion.)
Oblivion: An opponent who has his charisma reduced to 0 vanishes, leaving only his clothes and possessions behind. The memory of the one so destroyed is wiped from the minds of any and all who knew him - erasing the creature from history as if he or she had never existed. No form of healing, resurrection, restoration or even a wish is capable of reviving anyone who has been effected by oblivion.
Buttercup said:No. Kender=teh eval!!!111
Seriously, I don't find Kender or Gully Dwarves amusing in the slightest. They taint the whole setting for me. Then too, I don't care for Larry Elmore's art, and I can't separate the setting from his imagery in my mind.
Steel_Wind said:Does present day 3.5 DragonLance sound like an obscure-death-ressurect -em-all- whenever-you-like campaign setting to you?
I think not.
Korimyr the Rat said:As a playable world... it isn't. Not only is the metaplot inescapable, it's too thick for the PCs to meaningfully affect. There's no real continuity of sourcebooks, because of how drastically the setting changes every couple of years-- for comparison, the Forgotten Realms has had a number of major plot events that changed the campaign world, but none of those completely reshaped the world's cosmology or stripped (semi-permanently) the abilities of the player characters.
Turjan said:This seems to be subject to personal view. I have no problems with completely ignoring the metaplot of the Forgotten Realms; I always find a part of the world that's worth playing in. With Dragonlance, it's different: Here the metaplot kills the setting for me *shrug*.