ruleslawyer
Registered User
Flavor feats =/ badly designed feats. NPCs can and will take these feats all the time, just as a craftsman will take Skill Focus in the relevant Craft skill to be better at his job. The game world shouldn't be all about dodging arrows and cleaving goblins, y'know.Dave Turner said:Why shouldn't all feats be equal or as equal as they can be made? It would be poor game design if they were otherwise. If we are going to allow that all feats need not be equal, then how would we criticize a feat that gives a character three wishes per day? If players aren't generally taking Toughness or Quick Draw, then those feats are badly designed. They are apparently inferior to other choices available. There's no need to remove them, but they are wasted space if they are never used.
PCs may take dragonmarks, or they may not. They don't have to, but maybe a player will want to in order to get a nifty extra ability (as Keith pointed out, some of them are actually quite useful) or to cement his viability to succeed at a dragonmarked house.