Ranger REG said:Heh. Ironic that Midnight was one of the submissions for WotC Setting Search contest where Eberron is the winner.
Negflar2099 said:I admit Dragonstar made all the problems in 3e much worse. They didn't really think it through very thoroughly. Wizards, for instance, become all but useless in a world with lasers and grenades that do as much damage as they do in Dragonstar.
It is a kind of "if you like it why not" that got sacrificed to the altar of game balance.Tuft said:I really, really loved playing my wizard in Dragonstar . With all the grenades and lasers, I didn't have to stock up on fireballs and lightning bolts, but had the opportunity to choose much more fun spells...![]()
It really helped that my character, being a soulmech, could keep her scrolls in internal data memory, and that our employer reimbursed all scrolls used during a mission, too...
So useless, absolutely, emphatically not.
The fact that it seems much harder, if not impossible, to do the same shift from damage magic to utility magic in 4E is one of the things I really dislike about it.If the fighters have fun blowing stuff up with lasers and grenades, and I have fun doing stuff other than causing damage, why is it BadWrongFun(tm)?
Then perhaps FFG should license out the franchise to someone who is willing to revive it for 4e.kenobi65 said:Given that FFG stopped supporting Dragonstar back in 2004, and they never updated the game for 3.5, I tend to doubt they'll make the jump to 4E.
Ranger REG said:Then perhaps FFG should license out the franchise to someone who is willing to revive it for 4e.