alaric
First Post
Caliban said:
Assuming 100 star systems with spellcasters, and an average population of 4 billion in each star system, and further assuming that only 1/10th of 1 percent of the population is a spellcaster, and that only 1% of those would have the appropriate spels and feats (3rd level spell caster and the levitation and mage hand spells) and be willing to work for the company for a few months, then that gives us 40,000 spellcasters per planet, or 400,000 available spellcasters in the Dragon Empire.
I have a couple of problems with the numbers your using. First it appears you made a mistake in your calculation of spellcasters. Notice that you said 100 star systems with 40,0000 casters a piece, but you only ended up with 400,000, instead of 4,000,000. I also think (i haven't been able to find the Galaxy Guide yet so i don't know) that 100 star systems seems incrediably small for Dragon Star, they way they talked in the Starfarers Guide i assumed somewhere on the order of 1000 habited systems. If one or both of my alterations are correct this reduces build time to a much smaller number (and even with your 9x increase in size it would still leave you at around 3 years to build).
Secondly, the recoup cost. 1cr/ton of cargo? That's one steal of a deal. I'm not sure how much the current space tugs would cost but 1cr/ton sounds amazingly low, 100cr/ton sounds cheap to me. The whole reason the space elevator concept is being seriously looked at is the massive costs involved in moving cargo to space. I would assume the same would be true for a Magic Space Beanstock, you wouldn't build the thing if it was going to only cost 1cr/ton to move cargo.
Both of these things added together make the concept both more economical, and worthwhile over the short run. This could mean a corp owned by humans or elves may be just as likely to build on as a dragon corp.