Dragonstar?

Saeviomagy said:
Was it just me, or did anyone else get sufficiently annoyed at dragonstar having bought the initial book (whatever it's name was) that they simply had no interest in going further?

From what I remember, there were a lot of incidences of "see the next book in the series for this rule that is core to the game".

My group didn't notice it... or if we did, we made a ruling and went by it until the next book came out. We ran a game right out of the base book, and the PHB, DMG, MM.
 

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KaosDevice said:
That's what I was afraid of. *sigh* Wasn't Mystic Eye putting out supplements for them as well? Did they go under?

Mystic Eye was apparently contracted to do 3 adventures. Two of these were released: Raw Recruits and Heart of the Machine. The third, Veterans is pretty much completely written but as it was being finished, that was when MEG started to deteriorate. Speaking as a contributing author for Raw Recruits and Vets, it's a damned shame that the latter adventure was never published (and likely never will be, although I guess nothing can be ruled out), much less that the DS line was discontinued. :(

Perhaps FFG will one day resurrect DS. I was hoping to write a heck of a lot more for it, but alas.
 

Saeviomagy said:
Was it just me, or did anyone else get sufficiently annoyed at dragonstar having bought the initial book (whatever it's name was) that they simply had no interest in going further?

I had immense interested after the (IMO well put together) Starfarer's Handbook.

It was the Guide to the Galaxy that I felt very let down by. I felt they really needed to dig in, explore, and exploit the possibilities of the setting, but the setting information seemed very superficial to me.
 




Neo said:
I certainly hope so.. I really liked Ds a lot.


Yeah me too. I was hoping that a planet centered book would come out and another ship book with deckplans. I was a huge fan of the RPGA's Living Dragonstar campaign too.

Mike
 

the publisher getting a 40% cut on an rpg is pretty generous. I did some playtesting for the Roma Imerious RPG for a local inde publisher and he said on a $40 book the publisher was lucky to get 30% if they sell through the distribution chain. I think the split is more like 30% publisher, 35% distrib, and 35% retailer.

If you sell 1000 books @ $40 that = $12/book X 1000= $12,000

Even @ 40% you are only looking @ $16,000 on a 1000 books.

16k does not even cover the base salary for one of FFGs entery level employees for the year. So I doubt that a 1000 books would make a big difference in keeping DS alive. I am pretty sure that Roma Imperious sold more than a thousand books ( which is quite good for micro publishing company with only one employee) but this would be terrible sales for FFG who has more overhead.
 


mcrow said:
So I doubt that a 1000 books would make a big difference in keeping DS alive. I am pretty sure that Roma Imperious sold more than a thousand books ( which is quite good for micro publishing company with only one employee) but this would be terrible sales for FFG who has more overhead.

I never stated that 1000 sales would be the difference between keeping DS alive and not, I simply stated that a 1000 sales would be considered a "good" thing. Lets face it anyone who makes a book has no garuntee that they will sell even a single copy let alone a thousand.. putting any book out is a risk, so the likelihood of selling almost a thousand to a similar number of people who still remain interested and active on the setting despite a total void as far as potential future support for the game goes... HAS to matter.
 

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