Draw Steel General Thread [+]

Yeah, that’s basically where I am with Draw Steel. I love everything about 4E except the combat, and doubling down on intricate rules for combat is the main focus of DS. It’s a great game for people who love that aspect of RPGs. But it’s just not for me.

Yeah if you’re not big on grid based combat with fairly intricate rules then Draw Steel isn’t the game for you.
 

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It's a great system for people really into system mastery. I've got a player in another game who is at a 5e table of optimizers and combat-focused players and I think they'd have a blast with DS!
Oddly enough, I've noticed some people who get really into charop and white room theorizing actually dislike Draw Steel because they think it's too easy.
 

Oddly enough, I've noticed some people who get really into charop and white room theorizing actually dislike Draw Steel because they think it's too easy.
That actually kinda makes sense - if you find enjoyment from looking at tremendous amounts of character build options to find the numerically best ones, a game that has a far more focused list of abilities and does a pretty good job at minimizing the gap between a non-optimal and optimal build isn't likely to bring a ton of enjoyment.

Plus, a white room is terrible for seeing what Draw Steel can do - you need terrain to smash enemies into and through!
 


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