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It's wierd for me to watch him. He and I are about the same age and he comes off as someone stuck at some earlier point in his life who has a captive audience so he'd decided to retconn a story in about how cool and hip the stuff he liked was. I legit expect him to do a stream on the "indie scene" tension between Phil Collins, No Jacket Required and the synth styling of Mike and the Mechanics.* = I say random because like, about 20% of what he likes is perfectly cool stuff like Deep Space 9, but then he'll be saying how good 2010: The Year We Make Contact was (it was bloody embarrassingly bad, that it was 67% RT is honestly proof critics in the 1980s weren't harsh enough!), or how very cool Star Citizen is (?!??!?!?!?) or talking about bands everyone else forgot about 20+ years ago for a good reason!
This is so spot-on for the MC-talking-about-music vibe it's horrifying! I don't even dislike Phil Collins but yeah.I legit expect him to do a stream on the "indie scene" tension between Phil Collins, No Jacket Required and the synth styling of Mike and the Mechanics.
The guy likes what he likes. No harm in it. It's only wierd because he's a bit elitist about it.This is so spot-on for the MC-talking-about-music vibe it's horrifying! I don't even dislike Phil Collins but yeah.
The retcon thing is weird because like, I don't know if he honestly just had really weird and inaccurate perceptions about what was cool/popular/good or if he's revising it because he knows most people listening to him won't even go check, or if they do and find it sucks, will put it down to "generational differences".
I mean, I will say, it could be worse. I used to have some neighbours his age or a little older, and they'd throw like two garden parties every year, one in the summer, one in the autumn, and the very loud music there was like "You know those late '70s through very early '90s bands that were successful for a while but then sunk without a trace because they were awful through deeply mediocre? We're going to play EVERY SINGLE ONE OF THEIR WORST B-SIDES!". Simply Red being the prime exemplar! My wife and I were genuinely totally mystified as to who was into that kind of thing to that degree.
Thanks 4e wasn't exactly loved by a lot of folks & it made "4e vibes" a bit too vague. Yes combat is kinda "structured around ppwers" but no not in the same way as 4e. Instead of a hit roll like 4e your attacks always hit but need to make a power roll (2d10)to determine how well your ability works while potency(similar to saves) is based on base stats of target. I thought about quoting a couple powers but it seems like quoting the relevant rules for those two things would be more useful than quoting a power & needing to explain it anyways.It was either on a thread post about the 4e vibe with structured combat around powers. Paraphrasing and I’ll look for that 4e comparison and post it if I do.
I'd say yor're the person with bad taste but nice guess you do you. Seems weird that you seem to view your taste as objective and can therfore point to it as a problem for the game.It's absolutely got a strong 4E vibe rules-wise, I have no idea why anyone is suggesting otherwise, and MC himself has noted 4E as a major influence, and has many times expressed his admiration for major elements of 4E's design.
Based on the Backer (not Patreon) playtest of August, it's not as unfriendly to Theatre-of-the-Mind as 4E was, and has more detailed and frankly more interesting rules for stuff that isn't combat than 4E had (possibly than 5E has, by the time they're done), and the mechanics are very different, but vibes-wise, it's quite 4E-ish.
Overall the class design is looking really good, the species design is pretty great, but it has three distinct um, issues, two of which I 100% expect to be solved by the end of the playtest period, the third of which I 100% expect to remain unsolved and indeed not even mitigated. To whit:
1) The character building is overcomplicated and clunky for the kind of game this is. How are you making a game barely more complex than 5E feel like a bad Shadowrun character creation? Come on, MC... clean it up. But I expect they will.
2) There are a number of weird little systems which don't seem to serve much purpose or make much sense, and even are arguably anti-immersive/too meta, like Project Points or the generic Renown. Again though I think playtesting will shake this out.
3) The less-tractable one is that it is absolutely NOT a generic fantasy game, despite being kind of represented as such and MC himself suggesting you could use it as such (possibly even in the playtest, I forget). It is a weird-as-hell and very specific setting with a lot of space fantasy in it.
Someone in I think another thread mentioned MC has absolutely bizarre/awful/random* and somewhat dated taste in media (or like, amazing-but-very-specific if you agree with him), and I think he might, perverse though this might seem, be actually too influential on the setting design here. It feels like he might need some more critical voices, like the people who told him "DO NOT USE FUNKY DICE!" and made him listen even though every fibre in his being clearly wanted to use funky dice (he even has a Kickstarter thing to make "special" dice for this even though it doesn't need them lol!), to tell him to like, just make it so that certain elements of the setting are less... prominent/burned-in. Like specifically the space-fantasy/planetary romance elements (but not only those). It'd be one thing if what we'd seen felt really consistent and visionary - I'll accept weird taste if it all works, but it doesn't - it feels magpie-ish and just like random clashing stuff being put together. Which is more OD&D than 4E.
* = I say random because like, about 20% of what he likes is perfectly cool stuff like Deep Space 9, but then he'll be saying how good 2010: The Year We Make Contact was (it was bloody embarrassingly bad, that it was 67% RT is honestly proof critics in the 1980s weren't harsh enough!), or how very cool Star Citizen is (?!??!?!?!?) or talking about bands everyone else forgot about 20+ years ago for a good reason!
The Jury has been in on 4e. Retconning it to be some unpopular opinion is super wierd.I'd say yor're the person with bad taste but nice guess you do you. Seems weird that you seem to view your taste as objective and can therfore point to it as a problem for the game.
Could be wrong, but I think that OptionalRule was talking about some of the other specific complaints noted about DS based on an old early packet in RuinExplorer's postThe Jury has been in on 4e. Retconning it to be some unpopular opinion is super wierd.
who says this was referring to 4e? I thought it was to the sci-fi / fantasy mix… Also, it was not a particularly popular edition, even if that is what the reference is forThe Jury has been in on 4e. Retconning it to be some unpopular opinion is super wierd.