kreynolds
First Post
Weeble said:limit placed on making magic items, as I assume kreynolds suggests,
You're damn right I do.
Weeble said:Good luck with this and I hope you can site appropriate rules to the contrary, but let me quote myself a few times,,,
“On the contrary, DMG p.43, “Character-Created Magic Items: A PC spellcaster can spend as MANY of the XP and gp you have awarded toward making magic items as she wishes, provided that she has the proper item creation feats and prerequisites”.”--Me
“There is no limit placed on making magic items, as I assume kreynolds suggests, above and beyond what XP and gp was awarded by the DM.
Following this, a 5th level spellcaster with 9,000gp could make magic items with market values over 12 or 13 thousand gp (easily), thus being over that 9,000gp mark. This is how you make a PROFIT creating magic items. Otherwise, no PC or NPC would bother.”---Me
“Nothing in the DMG sais I can’t do this, so I have to assume I can do this. IF I COULD NOT DO THIS, IT WOULD SAY SO.”--Me
“If there is some Force that mysteriously limits spellcasters from making items to increase their wealth beyond the normal, I would like to see the RULING. So, in your campaign, my wizard begins to mysteriously feel queezy and shaky when he makes that 2nd or 3rd pair of Boots (oh no, he is passing his limit in gp value!!!). He starts to vomit, an lo and behold, some random Rogue steels his raw materials, or his gold, or lightning strikes him for damage, and, umm, umm, he also fails a Ref save, and looses, um, um, all of the gold he needed to make them, mhuhahahahahahahaha!!!!!!”—Me
“If you want to limit the value of Character Created magic items, then go ahead. You could House Rule that Characters are adventurers and do not make magic items as a profession, thus they are only able to sell their created magic items at half their value. This would be a house rule, not a DMG rule.”--Me
Let's see. Whining? Check. Babbling? Check. Crying? Check. Complaining? Check...
...Yep! You're definately a player!

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