DROGAN'S TRAP, An Eberron Dungeon Adventure 8th Level

Clearly this should be an all-warforged party :).

I might be in for this, if it hasn't filled up by the time I think of a fun 'forged concept I'll post something.
 

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megamania said:
Welcome back Mista Collins. If you liked Dragon Hoard you should enjoy this also.

It's good to be back. I should have a fully posted stat sheet by tomorrow morning... and a partial background possibly.
 

Alright, current idea is a warforged paladin (using the racial substitutions from Races of Eberron). A complete and total tank, designed to shrug off ridiculous amounts of damage and just keep coming. What system are you using for stat generation?
 
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Alright, here's the first draft of a warforged paladin. I used 28 point buy, which I can adjust if need be, and I spent slightly more than 50% of my gold on one item - namely I bought an amulet of Con +4 since most of his abilities are con based.

All told this guy isn't particularly great in the damage-dealing department, but he's nearly impossible to kill.

[sblock=Shield]
Shield
Male Personality Warforged Paladin 7/Pious Templar 1
Alignment: LG
Deity: Onatar
XP: 28,000

Str: 14 (+2) [6 points]
Dex: 12 (+1) [4 points]
Con: 24 (+7) [10 points, +2 level, +2 racial, +4 item]
Int: 12 (+1) [4 points]
Wis: 12 (+1) [6 points, -2 racial]
Cha: 8 (-1) [2 points, -2 level]

Class Abilities: Aura of Good, Detect Evil, Smite Evil 2/day (+0 to hit, +7 damage), Smite Construct, Durable Will, Repair Damage (49 points/day), Aura of Courage, Immunity to Stunning, Spellcasting, Turn Undead, Special Mount, Remove Disease 1/week, Mettle.

Hit Dice: 8d10 + 56
HP: 104
AC: 23 (+9 Armor, +3 Shield, +1 Dex), Touch 11, FF 22
DR: 2/Adamantine
Init: +1 (+1 Dex)
Speed: 20ft

Saves:
Fortitude +14 [+7 base, +7 Con]
Reflex +3 [+2 base, +1 Dex]
Will +12 [+4 base, +1 Wis, +7 Con (ability)]

BAB/Grapple: +8/+10
Melee Attack: Warhammer +12 (1d8+3 damage, 19-20/x3)
Melee Full Attack: Warhammer +12/+7 (1d8+3 damage, 19-20/x3)

Skills : 3 * (Level + 3)
Knowledge: Religion +11 (11 ranks, +0 Int)
Sense Motive +12 (11 ranks, +1 Wis)
Ride +12 (11 ranks, +1 Dex)

Feats:
Adamantine Body (1st)
Weapon Focus: Warhammer (3rd)
True Believer (6th)

Languages: Common

Equipment:
Amulet of Constitution +4 (16,000)
+1 Heavy Steel Shield (1,170)
+1 Body (1,000)
+1 Impact Warhammer (8,310)
Chain Shirt Barding for Horse

Money: 430gp

Spells/Day: 3

Spells Prepared: Bless Weapon, Silverbeard, Protection from Evil

Mount:

HD: 8d8+32 (68 hp)
Initiative: +1
Speed: 60 ft
AC: 20, Touch 10, FF 19
BAB/Grapple: +6/+15
Attack: Hoof + 10 (1d6+5)
Full Attack: 2 Hooves +10 (1d6+5) and 1 Bit +5 (1d4+2)
Space/Reach: 10ft/5ft
Saves: Fort +10, Reflex +7, Will +5
Abilities: Str 20, Dex 13, Con 17, Int 7, Wis 13, Cha 6
Feats: Run, Endurance, Improved Toughness
[/sblock]
 
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Jaws warforged fighter 8

[sblock=Jaws]
Jaws

Genderless Warforged Fighter 8
Lawful Neutral
Representing DrZombie


Strength 20 (+5) (16 +1 lvl 4 +1 lvl 8 +2 Gloves)
Dexterity 14 (+2)
Constitution 20 (+5) (16+2racial+2 amulet)
Intelligence 14 (+2)
Wisdom 6 (-2)
Charisma 6 (-2)
Size: Medium
Height: 6' 6"
Weight: 300 lb
Skin: Silvery
Eyes: Glowing green
Hair: None




Total Hit Points: 103(8d10+40)

Speed: 20 feet [adamantine]

Armor Class: 21 = 10 +1 [dexterity in armor] +8 [adamantine plating] +2 (body)

Touch AC: 11
Flat-footed: 20
Initiative modifier: +2 = +2 [dexterity]

Fortitude save: +11 = 6 [base] +5 [constitution]
Reflex save: +4 = 2 [base] +2 [dexterity]
Will save: +0 = 2 [base] -2 [wisdom]

Attack (handheld): +13/+8 = 8 [base] +5 [strength]
Attack (unarmed): +13/+8 = 8 [base] +5 [strength]
Attack (missile): +10/+5 = 8 [base] +2 [dexterity]
Grapple check: +13/+8 = 8 [base] +5 [strength]


Light load: 100 lb. or less
Medium load:101-200 lb.
Heavy load:201-300 lb.
Lift over head:300 lb.
Lift off ground:600 lb.
Push or drag:1500 lb.



Region of Origin: Mournland

Languages: Common Dwarven Elven


+10/+5 Heavy Crossbow 1d10, crit 19-20/x2, range inc 120 ft., piercing

+14/+9 Glaive+1 Humanbane 1d10 +8, crit x3, two-handed, slashing
+14/+9 Greatsword +1 2d6+8, 19-20x2, two-handed,slashing
+8 Bite 1d6+2, piercing

When enlarged:
+14/+9 Glaive 2d8+10
+14/+9 Greatsword 3d6+10
+9 Bite 1d8+3

Feats:

Adamantine Body
Jaws of Death
Combat Expertise
Whirlwind Attack
Combat Reflexes
Dodge
Mobility
Spring Attack

Traits:


Action Points: 9 (this level)
Climb Str* 15 = +4 +11
Intimidate Cha 4 = -2 +6
Jump Str* 9 = +4 +11 -6 [speed 20]
Search Int 5 = +2 +3
Spot Wis 3 = -2 +5
Swim Str** 4 = +4

Warforged


+2 constitution, -2 wisdom, -2 charisma (already included)

Composite plating makes armor unusable, 5% arcane spell failure

Cannot heal damage naturally

Does not eat, sleep, breathe

25% chance to avoid criticals and sneaks

-1 to -9 hp, inert but not progressing to death

Immune to poison, sleep, energy drain, disease, nausea, paralysis, fatigue, exhaustion

Slam for 1d4 bludgeoning

Adamantine body gives -5 armor penalty on certain skill checks.

Fighter

Bonus Feats (already included)


Class HP rolled


Jaws's Equipment:

Ring of Enlarge 2000 GP
Humanbane Glaive +1 8308 GP
Ring of Shield 2000 GP
Gauntlets of Ogre Power 4000 GP
Amulet of Health +2 4000 GP
Body +2 4000 GP
Greatsword +1 2350 GP


More about Jaws:
[/sblock]
 
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Sorry- posted this in a hurry-


Eberron
Core, All Eberron, "Complete" books, Spells / Magic Items book

32 point buy

8th level

Backgrounds are appreciated but now required for this adventure.

"simple" dungeon delve with unique style dungeon type.

Any Alignment.... CE will be treated accordingly as will LG.

Any other questions I will check here at least 2-3 times a day.


Rogues are good item

Healers / Repair people are good

Fighters are a very good idea

Always room for mages and the others


I will be using pictures and grids often since this is largely a Hack N' Slash adventure. Role playing will be secondary but appreciated.


When all said and done we will be 9-10th level.
 

SHIELD

Rarely deal with Paladins....
True Believer is.....
Language...Druid?

and as a heads up.... often Mounts are tricky within a dungeon.
 

JAWS

scary and reminds me of Long (warforged Ranger with Longbow, swords and the Jaw Attack) that crippled a group easily within... a dungeon.

Looks good at this point.
 

Kasthiras

Alright I decided to go with a different concept. Going with a Valenar Elf Ranger/Revenant Blade (Player's Guide to Eberron pg. 142). I assumed 32 pt buy and 27,000gp. I also didn't take the Animal Companion and instead took the Distracting Shot class feature from the PHBII.

[sblock=STAT BLOCK Kasthiras]Kasthiras/B]
Male Elf, Ranger5/RevBlade3
Medium Humanoid (Elf)

Hit Dice: 8d8+8 (48hp)
Initiative: +5
Speed: 30 ft. (6 squares)
Armor Class: 22 (+6 armor, +5 Dex, +1 Def), touch 16, flat-footed 17
Base Attack/Grapple: +8/+12

Attack:
+14/9 Valenar Double Scimitar +1 (1d6+7) or
+13/8 Mighty Composite Longbow (Str +4) (1d8+4)

Full Attack:
+12/12/7/7 Valenar Double Scimitar +1 (1d6+5/1d6+3) or
+13/8 Mighty Composite Longbow (Str +4) (1d8+4)

Space/Reach: 5 ft./5 ft.
Special Attacks: Favored Enemy (+4 vs humans, +2 vs Magical Beasts), Distracting Shot

Special Qualities: Wild Empathy +4, Spells, Ancestral Guidance (2*), Hero of the Valaes Tairn, Shadow of the Past

Saves: Fort +6, Ref +10, Will +6
Abilities: Str 18, Dex 20, Con 12, Int 12, Wis 14, Cha 8

Skills:
Climb +9 (5), Hide +21 (11), Jump +11 (5), Knowledge(history) +3 (2), Listen +13 (11), Move Silently +21 (11), Spot +13 (11), Survival +7 (5), Tumble +12 (5).

Feats: Track (B), Endurance (B), Two-Weapon Fighting (B), Blade Bearer of Valenar, Weapon Focus (Double Scimitar), Improved Two-Weapon Fighting

Alignment: Neutral Good
Current XP: 28,000 XP

Languages spoken: Common, Elven, Draconic

Equipment: +2 Mithril Shirt, +1/+1 Valenar Double Scimitar, Ring of Protection +1,Belt of Str +2, Gloves of Dex +2, Zaelshin Tu, Slippers of Spider Climb, Mighty Composite Longbow (Str+4), arrows, Handaxe, Light Hammer, Warhammer, Battleaxe, backpack, bedroll, 50' silk rope, rations (3 days), waterskin, whetstone, 4 pieces of chalk, belt pouch containing 12pp, 9gp, 3sp, 4cp.

Total weight carried is 70/100lb.
Current Load: Light

Spells Memorized(CL4): Longstrider
[/sblock]
 
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Name to be Determined looks good. A few things i want to look up but looks like a keeper.... if if the going trend suggests you will be the only fleshbag of the group :D With that in mind- healing potions?
 

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