SidusLupus said:Nature's Warrior and War Shaper are both in Complete Warrior.
I'm curious how your druid/rogue functions. what do you do in combat? wildshape and then go for flanking to sneakattack?
... It's not that great, really. You're restricted to Small and Medium dragons, even at 20th level.ksbsnowowl said:Another note on the Draconomicon, check out the Dragon Wildshape feat......you can't take it until 12th level, but it's awesome.
There's actually a much cheaper special ability that lets your armor count while Wildshaped. It's in the Complete Adventurer. You don't benefit from an amulet of natural armor because like bonuses don't stack (You already have a natural armor bonus and you can't get another one. If you wear the amulet, you get the best bonus of the two but they don't add together). Bracers of armor might work, depending on what you wildshape into. The rule is that if the animal can wear it, you keep it while wildshaped. If your GM rules that a Dire Bear can wear bracers of armor, then you can use it.SidusLupus said:I know my armor doesn't count untill i get a special ability on it which is expensive. Does however the Amulet of Natural armor count, and my ring of protection? If i went from my +1 hide armor to bracers of armor later, would they count? Also, which magic items would I gain benefits from while wildshaped?
Well, a lot of people like the bears. I think you can use a Black Bear, but I forget exactly.SidusLupus said:Secondly: from what I can tell, bear or leopard are going to be my standard shapes while I'm wildshaping- is there something I missed that a 5th level druid could be that might be better? We're playing Ebberon, and I was going to be a Deionicys (raptor) dinosaur till I realized that it's large and I can't be one for a while.
The Wild feats aren't that great. Try Weapon Focus (Claw) or something, and Combat Expertise. Then get Sense Weakness from Draconomicon. Very, very useful. Your Int is too low for Combat Expertise, so raise it when you get to 8th. Seriously.SidusLupus said:Third: I looked over the wild feat selection and none of them were really good that I could tell... especially since alot of them required using two wildshapes to activate. Instead I have extra wildshape for a total of 3/day and Natural spell so I can cast spells while shaped. The spell selection I have atm is buffs for myself to improve my melee damage since my friend has the spell damage covered. Are there any feats that I should look into getting to improve my wildshaping, or compliment the combat type?
There's the one that's cheaper than Wild that I mentioned already. Dragonhide is nice, and there are some alternatives in the Eberron book, too.SidusLupus said:Fourth: Armor, besides eventually getting a hold on some very expensive Iron wood armor, is Hide going to be it? Was thinking eventually the equivalent of a chain shirt made of ironwood but if there's another option I'd love to hear it.
That's why you get Sense Weakness from the Draconomicon. Very, very useful.SidusLupus said:Lastly: I realized against things with material damage reduction I'm pretty much hosed.
Jdvn1 said:You don't benefit from an amulet of natural armor because like bonuses don't stack (You already have a natural armor bonus and you can't get another one. If you wear the amulet, you get the best bonus of the two but they don't add together).
Hypersmurf said:Read the description of the amulet of natural armor again.
-Hyp.