Ruin Explorer
Legend
Forked from: FR Preview-Sword Mage and Genasi
Yes, I called this a while ago on RPG.net, and it's noticeable that all the dual-natures are pretty obvious, too. It's also noticeable that the Ranger and Rogue don't have them, and to me, this seems like a pretty serious problem. Especially as the Fighter is arguably comparable in damage to the Rogue and Ranger, yet neither of them have anything to back up their "I do lots of damage" role.
Maybe they don't need it, or maybe it's an oversight, or maybe they have secondary roles I don't understand. If their "secondary role" is meant to be "skill-monkey", though, which is my sneaking suspicion, then colour me appalled.
AllisterH said:I think almost all the classes havea dual nature going on. They have a primary role which is the default and a secondary role they can exploit if they focus on it primarily.
So far we have,
Cleric - LEADER/Controller
Fighter - DEFENDER/Striker
Paladin - DEFENDER/Leader
Warlord - LEADER/Defender
Wizard - CONTROLLER/Striker
Warlock - STRIKER/Controller
Artificer - LEADER/Controller
Swordmage - DEFENDER/Controller
Ironically, both the rogue and the ranger are the only classes that I think have ONLY a primary role.
Yes, I called this a while ago on RPG.net, and it's noticeable that all the dual-natures are pretty obvious, too. It's also noticeable that the Ranger and Rogue don't have them, and to me, this seems like a pretty serious problem. Especially as the Fighter is arguably comparable in damage to the Rogue and Ranger, yet neither of them have anything to back up their "I do lots of damage" role.
Maybe they don't need it, or maybe it's an oversight, or maybe they have secondary roles I don't understand. If their "secondary role" is meant to be "skill-monkey", though, which is my sneaking suspicion, then colour me appalled.