eamon
Explorer
I certainly don't get the impression that the ranger or rogue are somehow less viable than other classes - if at all, it's the other way around.
The ranger has some nice abilities which step on the fighters role (power's like disruptive strike, for example), or which push around enemies on the battlefield (like sweeping whirlwind). And, by virtue of their high damage output, they're sticky in the sense that you don't want to provoke their OA, without needing the fighter's extra's. A ranger has excellent defenses to boot. Once Heavy Blade opportunity kicks in, esp. if you're a pit fighter, you really don't want to be provoking those OA's any more...
The difference between a striker and a defender is a subtle thing. I don't feel that it's a problem, as-is, however, and certainly not that the ranger/rogue need to worry about being useful.
The ranger has some nice abilities which step on the fighters role (power's like disruptive strike, for example), or which push around enemies on the battlefield (like sweeping whirlwind). And, by virtue of their high damage output, they're sticky in the sense that you don't want to provoke their OA, without needing the fighter's extra's. A ranger has excellent defenses to boot. Once Heavy Blade opportunity kicks in, esp. if you're a pit fighter, you really don't want to be provoking those OA's any more...
The difference between a striker and a defender is a subtle thing. I don't feel that it's a problem, as-is, however, and certainly not that the ranger/rogue need to worry about being useful.