AFGNCAAP
First Post
First off, I apologize if there's already a thread on this topic. With that said...
Is there a chance that the concept of a full-time dump stat may reappear in 4e? With the mention of Wisdom governing gaining powers (IIRC--on the 4e page) for classes, will this cause characters to strive for a high Wisdom score overall to have more potent characters?
Though it sounds liek AC still has a role, if there's a shift to a SWSE-based Defense mechanic, will high Dexterity scores be the "thing to have" for characters instead of relying on better armor?
Will Intelligence not be as critical of a stat to have (except for a few classes) because of the changed nature of skills from the current skill-point method?
If combat is going to be a more prominent role in the game, does this mean certain stats will suffer for many character types because they won't have an impact on a character's combat ability at all?
I liked how 3.X D&D made Charisma a valuable stat again, rather than the red-headed stepchild of the game is it was in previous editions. I also would hope that 4e won't have a "one ability score to rule them all" apporach to the system, much as Dexterity (IIRC) apparently does in the GURPS system (and hence the hikgher cost to develop it in the latest GURPS edition).
Something I was just wondering about.
Is there a chance that the concept of a full-time dump stat may reappear in 4e? With the mention of Wisdom governing gaining powers (IIRC--on the 4e page) for classes, will this cause characters to strive for a high Wisdom score overall to have more potent characters?
Though it sounds liek AC still has a role, if there's a shift to a SWSE-based Defense mechanic, will high Dexterity scores be the "thing to have" for characters instead of relying on better armor?
Will Intelligence not be as critical of a stat to have (except for a few classes) because of the changed nature of skills from the current skill-point method?
If combat is going to be a more prominent role in the game, does this mean certain stats will suffer for many character types because they won't have an impact on a character's combat ability at all?
I liked how 3.X D&D made Charisma a valuable stat again, rather than the red-headed stepchild of the game is it was in previous editions. I also would hope that 4e won't have a "one ability score to rule them all" apporach to the system, much as Dexterity (IIRC) apparently does in the GURPS system (and hence the hikgher cost to develop it in the latest GURPS edition).
Something I was just wondering about.