thalmin
Retired game store owner
Just got in Dungeon #112. Contents this time are really easy:
Editorial on page 5
Swords and Sorcery - in Wargaming By Gary Gygax - A 4-page article that first appeared in Wargames Digest Magazine 30 years ago about this new game called Dungeons & Dragons. My, how things have changed.
Maure Castle an adventure for 4 12th level characters that takes place in the Dutchy of Urnst in Greyhawk. Written by Gary Gygax and Robert J. Kuntz. This module takes up the entire issue, and contains 4 full-page dungeon maps, plus a small inset map showing where in the Dutchy the castle is located. There are also 3 pages of new items, and 10 pages of new monsters for the adventure. The monsters are
Demon, Colchiln
Demon, Kerzit the Guardian
Demon, Nabassu
Hetfish - a tiny magical beast
Maurid - magical beast template
Shoosuva - large undead
Slow Shadow - medium outsider
Tyrg - large magical beast
Downer, a 2-page comic.
There is also a note that Dungeon issues 117-120 will contain a massive 4-part map of the World of Greyhawk.
Editorial on page 5
Swords and Sorcery - in Wargaming By Gary Gygax - A 4-page article that first appeared in Wargames Digest Magazine 30 years ago about this new game called Dungeons & Dragons. My, how things have changed.
Maure Castle an adventure for 4 12th level characters that takes place in the Dutchy of Urnst in Greyhawk. Written by Gary Gygax and Robert J. Kuntz. This module takes up the entire issue, and contains 4 full-page dungeon maps, plus a small inset map showing where in the Dutchy the castle is located. There are also 3 pages of new items, and 10 pages of new monsters for the adventure. The monsters are
Demon, Colchiln
Demon, Kerzit the Guardian
Demon, Nabassu
Hetfish - a tiny magical beast
Maurid - magical beast template
Shoosuva - large undead
Slow Shadow - medium outsider
Tyrg - large magical beast
Downer, a 2-page comic.
There is also a note that Dungeon issues 117-120 will contain a massive 4-part map of the World of Greyhawk.
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