Dungeon #114 is available

Bah more eberron, more eberron, well I hope that's not a running trend to put out as much eberron as possible and that y'all will return back to this 'promised glory days' like it was said earlier.

I am waiting for my GDQ redux!
 

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Erik, when does the first Greyhawk cities article come out? Are you going to do any rules related or fluff Living Greyhawk articles or just the cities?

Just wondering...

Mike
 

>>>
Erik, when does the first Greyhawk cities article come out?
>>>

Look for "Istivin: City of Shadows" in Dungeon #117. Others will follow provided I get suitable manuscripts. Several are currently in development, and very promising. I should probably mention that the "Cities of Adventure" that I plan to run need not be exclusively tied to the core D&D continuity. I would certainly consider a city article set in the Forgotten Realms, or even Eberron. Or even in no specific setting at all. The bulk of them will be set in Greyhawk simply because that way they can be easily adapted to just about any campaign based on the three core rulebooks. But I'm willing to consider exceptions.

Please understand, too, that the magazine is primarily about publishing adventures, so articles like the "Cities of Adventure" are a relatively minor (albeit exciting and cool) part of the puzzle.

>>>
Are you going to do any rules related or fluff Living Greyhawk articles or just the cities?
>>>

We'll certainly publish more articles that provide interesting backgrounds and rules options, some of which will be tied to the core continuity and some of which will no doubt be approved for play in Living Greyhawk (so long as they meet the standards of the volunteers who manage that campaign).

The "Exploring the Isle of Dread" article is a good example of a "Greyhawk" article that probably also appeals to nearly all of my readers, regardless of their campaign setting preferences. To put it simply: An article's Greyhawkness is subordinate to an article's ability to inspire and assist Dungeon Masters who care nothing about Greyhawk.

Dungeon is not a "Greyhawk" magazine. Dungeon is a D&D magazine, and the core D&D world is the World of Greyhawk.

--Erik Mona
Editor-in-Chief
Dungeon




Just wondering...
 

thalmin said:
The preview of Dungeon #115:

Raiders of Black Ice by Wofgang Baur
Bracing for a terrible winter, the adventurers find themselves snow-locked in the desolate Archbarony of Blackmoor. Will they venture into the treacherous Land of Black Ice to rescue an enslaved peolple? A D&D adventure for 3rd-level characters.

Okay, I know there are two Blackmoors, but I'm not sure which one this is.

The original Blackmoor (by Dave Arneson) is, (retroactively IIRC) a part of Mystara, where, as I understand, it was an ancient civilization with powerful technology that blew itself up quite a while ago.

Likewise, there is a Blackmoor in Greyhawk being far to the north. This isn't related at all to the Mystara Blackmoor, nor to any of the old Blackmoor adventures (Duchy of Tenh, Temple of the Frog, etc.); the only reason its named that is that Gary wanted to pay homage to Dave's setting.

Now, I know that calling it the "Archbarony" of Blackmoor, and mentioning the Land of Black Ice is supposed to let us know which Blackmoor this is, but for the life of me I can't remember. Can anyone fill me in here?
 

Alzrius said:
Likewise, there is a Blackmoor in Greyhawk being far to the north. This isn't related at all to the Mystara Blackmoor, nor to any of the old Blackmoor adventures (Duchy of Tenh, Temple of the Frog, etc.); the only reason its named that is that Gary wanted to pay homage to Dave's setting.

Now, I know that calling it the "Archbarony" of Blackmoor, and mentioning the Land of Black Ice is supposed to let us know which Blackmoor this is, but for the life of me I can't remember. Can anyone fill me in here?

See the bold text...

It's the far to the north Greyhawk Blackmoor
 


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