Dungeon Adventure Path: Life's Bazaar

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To Qoll:

(When we get a chance to speak one on one)

“Well my theory is this: The gnomes of Jzadirune started to disappear about 70-80 years ago from this magical disease, right? Is it possible that the disease has returned or that somebody is using the events of the past to justify the kidnappings of today?”


To Carrach and anyone in the vicinity, trying to include as much as group as possible if in earshot:

“Yes...there is an abandoned gnome civilization underneath us! The gnomes are still here with us in Cauldron, moving up to the surface after abandoning their old home. A magical disease drove them out…apparently a disease so vile that once a gnome was affected by the contagion, he or she would simply disappear.

Please, tell me more about this prophecy that you mention…if it points to below the city that may be a good next step. If I recollect correctly, the underground city was boarded over but entrance should still be attainable.

I would like to do as Liandra suggests - speak with some of the relatives of the folks kidnapped to see if any more information is available on the surface.

Also, does anyone think that additional private interviews with the orphanage staff and children may be worthwhile? I just keep thinking that someone HERE has to know something.”
 

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Sando's eyes grow huge and he looks about to faint. "A magical disease that makes my people cease to exist. I'm not sure I should be a part of this. What if it's still down there?"

[OOC: do I have any knowledge of this or any similar types of disease?]
 

'A magical disease?', Liandra glances at the group in astonishment, 'surely there must be a more realistic explanation for the disappearances. Of course, the prospect of exploring an abandoned, underground city certainly does sound exciting...'

Liandra casts her mind back to her studies, trying to recall anything relating to the magical disease, or the gnomes of Jzadirune.

[OOC: Bardic Knowledge check.]
 
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Sando: You've heard of something similar to this, but it's always been referred to in the way somone refers to the bogeyman—something to get the kids to behave, to explain the unexplainable, to conjure up fear, but never anything taken too, too seriously. Apparently it's a bit realer than you were led to believe.

Liandra: You've never heard of the Vanishing, but you have heard the name Jzadirune before. Something about fine gnomish craftsmanship. (Bardic Knowledge, roll of 8 on 1d20, +1 level, +1 intelligence, total of 10, resulting in common knowledge)
 

With fear evident on Sando's face he says, "The Vanishing is a myth. Like Gandolf the White. But an evil Gandolf. How could this be? Wait. Non-Gnomes were taken as well. This doesn't add up to anything to do with the recent disappearances."
 

"But if that civilization was abandoned, who would have the need for kidnapped people and for what reason? Besides, humans in gnome-sized tunnels?! Unless ...", Carrach stops mid-sentence to order his thoughts.

"What do you know about that disease and its course? Was it ever contained, examined, anything? And more importantly, might it have spread to other races?"
 
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"Well. I for one want to see this Gnomish city. Just think of the Artifacts down there. Besides I'm sure this is just a gang of psychotic killers wanting to eat our flesh. Nothing to get worked up about." As jovial as Sando is there is still obvious fear in his voice.
 

Carrach glances at the gnome with a lopsided grin:

"Still looking out for booty, eh?"


Turning around, he adresses the others once more, pehaps a little bit more forcefully than before:

"So what about this disease? Could it possibly have infected those missing within the city and caused them to vanish? And if so, where could they have contacted it? Especially with the little ones confined to these grounds?"

...

"Anyone got an idea?"
 



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