Can anyone share insights into the Dungeon Crawl Classics Role Playing Game (DCC RPG)?
My group has taken it up while I have been away for a couple of months. I read about it, but my hesitation is that the way my group plays D&D is more toward tactics & strategy (which I enjoy less) and away from power gaming & storytelling (which I enjoy more). The result is that I usually become dissatisfied and wind up unhappy or leaving the group for a while anyway. I'm trying to figure out if DCC RPG is worth a shot. Any shared experience is appreciated.
My group has taken it up while I have been away for a couple of months. I read about it, but my hesitation is that the way my group plays D&D is more toward tactics & strategy (which I enjoy less) and away from power gaming & storytelling (which I enjoy more). The result is that I usually become dissatisfied and wind up unhappy or leaving the group for a while anyway. I'm trying to figure out if DCC RPG is worth a shot. Any shared experience is appreciated.