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Dungeon Crawl Classics RPG from Goodman Games

I'm glad they don't.

One man's 'totally cool' is another's 'utter crap'. Hence, I'm all for different games for different tastes :)
If you read a couple posts back you will gain some context to my post.

But, just to elaborate, Dice4Hire obviously rejects your acceptance of different tastes since he wants a lot of other people's "totally cool" to go away. So, why shouldn't his view cut both ways?
 
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Since DCC Classics is neither Pathfinder or D&D 4e, do you think you can keep your passive aggressive edition war out of this thread? You sound like a bunch of junior high school girls.
 





Seriously Goodman; swallow your pride and release OGL-compatible modules again. The 4e thing isn't working out for you, and making your own D&D clone is just going to put you behind the curve in a world with Hackmaster, D&D 4e, and Pathfinder (as well as dozens of free retros) have got a good lock on the former 3e marketplace.
I have no doubt they'll make a good OSR game, but over on RPG.net, someone has been compiling a list of all such games, and there are more than 20 of them now. I certainly feel no need to pick theirs up.

I'd love to see OSRIC-compatible or OGL modules from them again, or even a dual-statted version.
 

I think this games USP is its aim, it is not just a retro-clone nor an OSR game. It is an attempt to make a game that embraces the randomness of OS (to an extent that a stated aim is, due to this randomness, it cannot be min/maxed) and is trying to make an RPG to play appendix N. SS&S is aimed at a similar area but is traditional in its mechanics. The mechanics seem quite unique even though the core is roll a d20 high. It intrigues me, this enforced randomness, esp after playing 4E which is the exact opposite!
 

Joe Goodman is like the Bruce Wayne of game company owners. He's in the unique position of being able to make the game he wants because his game company is almost* a hobby for him because he's got a sweet job and making mad phat cash outside of the RPG industry. But his "hobby" game company is also a top third party game company - like Green Ronin, or Mongoose. Joe and his people (and I have no doubt he puts them before himself*) are going to be alright taking a chance like this.

And Joe Goodman is not only from my generation but we share the same school of thought - we may love some of the old school style of play from the early days of the game, but that doesn't mean we don't appreciate more modern concepts and sensibilities.

*Almost. No doubt Joe puts his people before himself.
 


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