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Dungeon Crawl Classics RPG from Goodman Games

Meh. While I like the DCC modules a lot, building your own game system to go along with them is just mimicry of Paizo's success with Pathfinder and an attempt to grab up the already divided RPG fanbase loyalty.
So... because it worked exceptionally well for Paizo nobody else should try it?
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The point is there are WAY too many RPGs on the market right now.
I'm sure Goodman Games is trying to produce an awesome game that will be well-liked and profitable enough to let them keep doing what they love.

If this game is good enough, it won't matter that there are numerous other RPG's out there.
 

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I'm not in favor of "one game to rule them all." Let there be as many as possible, and let capitalism sort them out.

Been wasting my time playing those damned RPG things, so an up-to-speed would help.

If I've got this right there's no hexes, which presumably means zonal; and it's slotting into streamlined Pathfinder mode/ Open 3.0 IP alongside the streamlined Pathfinder that's on the go, 2nd book Dragon Age and streamlined 4e aka Essentials. Sounds like an epic inter-brand bunfight at $37 altitude.
 

Not really - we are probably talking about a few small tables that can be printed on the back of a character sheet.
i doubt that.
I see this spell system as putting a grinding halt to combat as the spellcaster's player frantically flips through the core book to find the correct table for the spell in question - followed by the GM doing the same as it becomes the npc sorceror and his pet demon's turns to act.....
IME one needs to do this anyways with magic systems more complex than "Hit target number, deal XdY+N damage & (status effect)". At least nowadays personal scanners and printers lets someone get their photocopying done at home. I can't be the only DM who used to do a boatload of photocopying down at the gas station.
I know its not a perfect analogy, so don't focus on that.
I think the analogy is not bad at all, for the 3.0 splat crash.

And I'll leave it up to the Edition Warhawks whether or not the RPG market has already had its "ET".
The point is there are WAY too many RPGs on the market right now.
You've got RIFTS, some of us are still looking their one ultimate game.
 
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some of us are still looking their one ultimate game.

One person's Holy Grail is another's recycle bin - but perhaps the fondness for tokens suggested in your sig may point in the direction of a visual RPG? In my sig and all that . . . good excuse to post this:
 

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Aside from that, this is just someone releasing a set of house rules for D&D and charging money for them. People do that online all the time for free. Again, meh.
The Joker said:
If you're good at something, never do it for free.
At least you have a chance to memorize the most often used spells.
IME the quality of that memorization is exactly why I posted what I did & why I often include full SRD text walls in my rules forum posts.
Heh, good one.
I could have sworn i saw [MENTION=12460]airwalkrr[/MENTION] post he'd be willing to burn his 3.5 books if he found a group willing to play RIFTS from here on out.
One person's Holy Grail is another's recycle bin - but perhaps the fondness for tokens suggested in your sig may point in the direction of a visual RPG? In my sig and all that . . . good excuse to post this:
The card based RPG looks kinda touchy-feely in the no physical contact sort of way. I like combats & body counts* in tabletop games and my posting in the token thread is for the benefit of those who want tactical battle placeholders with a bit of video gamey flavor.

*Not necessarily miniatures rulesets with full tactical placement ala d20 / 4e
 
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LOL this is not a 'set of house rules' it is a rule set build up to emulate a very specific idea... Appendix N. And published by one the of the best names in the industry. I would by a DCC product ahead of WotC any day, and rate then along side Paizo. Comparing something put together by a name like DCC that has been in playtesting for years with many groups and cons is not the same. Nice for you to hate what you've only seen glimpses one.

Me I am intrigued, it looks very interesting and is not a bland file of the numbers d20 game like so many others. It appears to be different, whether it is good time and playing will tell, but at least I have an open mind.

And I entirely disagree that there are too many RPGs out there already.
 

LOL this is not a 'set of house rules'
You can laugh, but until the games full release, people can only speculate on what they have seen. And as much as I am interested in this game, [ preorder prerequisites 90% complete ] I don't dismiss the detractor's arguments since some of them seem like logical conclusions..

If someone who plays a caster has to rely on the book, rather than their memory, that's for the best since IME people often remember things in their favor and forget things that aren't. But that certainly is not streamlined. And since that posted spell was just Magic Missile, I stronly suspect other spells will be singularly designed. And in my book, that's a good thing!
it is a rule set build up to emulate a very specific idea... Appendix N. And published by one the of the best names in the industry.
OK, so how does that prevent the groundwork from being from Goodman's house rules? And why is that a bad thing to say?
 

I don't care if they publish new rules. I just want adventures I can plunder for ideas. Good maps, interesting characters, some nice adventure related artwork and a decent plot, and I'm more than happy.

New rules, well if there is a good idea in there I will gladly steal it and make it into a houserule. But I have a dislike of spending money on adventures where half the text is stat blocks, and I'm not shelling out $30+ on a rulebook when most of the interesting rules are posted and picked apart on the various RPG website forums for free.

What I wish is that Goodman had stuck with their DCC line of adventures with the feel and look of 1st edition AD&D. They got boned by 4e, dumped all their old stock of excellent DCC modules, did a run of 4e modules which ended up being dumped online for a song and now it is a new rule system.

Hell, they write good modules. If they can whistle, write good modules, chew gum and come up with a new rule system all at the same time, then great, but please, please, just make sure to write the good modules first.
 

Into the Woods

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