[Dungeon] Which TSR Modules are "Classics"?


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diaglo said:
simple. revisit them ala the return to crap of 2ed done for ToH, AtG, WPM, KotB, Slavers

but use 1edADnD rules and style. :D
I wouldnt see the point of that. From a financial standpoint, it would be a waste of money. I started playing 1e in 1984, and loved it. But, the game has moved on since then, and so have I.

I'm not trying to be rude, but if you love 1e sooooooo much, why are you on boards that deal with d20 & 3e/3.5e?

I've converted some 1e & 2e material to use with 3e. As long as you dont try to rewrite the story, it still comes across just fine.
 



Xorial said:
I'm not trying to be rude, but if you love 1e sooooooo much, why are you on boards that deal with d20 & 3e/3.5e?

i'm not offended. but Original D&D(1974) is my choice of game. although i will play 1edADnD if need be.

heck i'm playing 3.11ed for Workgroups right now. just read the Story Hour in my sig.
 


diaglo said:
i'm not offended. but Original D&D(1974) is my choice of game. although i will play 1edADnD if need be.

heck i'm playing 3.11ed for Workgroups right now. just read the Story Hour in my sig.

Argh. You probably *like* Windows 95, too (sneer).
 

Leopold said:
Night below suffers from what i call a inverse Bell curve appeal. Initally it's hot, flaming hot! The Pc's have so much to do and then they start doing it and then they go underground. Fight after weary fight they trudge along going down, down into the underground until they hit the City of the Glass Pool. Then they get bored after clearing away one portion and just move along to something else.
In a way, one might think of Night Below as one great adventure/setting (Haranshire) and one OK adventure/setting (City of the Glass Pool) strung together by a rather dull long cavern only meant for upgrading the PCs from the power level they have after dealing with Haranshire to the power level they need for the City.
 

Other than the G/D series (hated Q1):
T1: The ultimate 1st level module.
The Lost City: My PCs actually decided to stay there for years. That module had a real kooky flavour to it.
The Isle of Dread
 

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