“It’s probably Matt Mercer’s fault.”
2.13 & 2.14 Foreman's Office & Quarters
- First Glance
- The outer door is spiked shut from the outside.
- The interior of 2.13 is a former office; 2.14 is a living chamber
- Closer Look
- A mining pick, strangely rust-free after all these years, can be found in the debris
- A crazed undead dwarf (the foreman) is trapped in here. Attacks until destroyed.
- The mining pick does extra damage against stone and metal