• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Dungeons and Dragons + D20 Modern + Arcana Unearthed Hybrid Game (Full)

Cool. I'll have someone up later today or early tomorrow. What happened to the pictures you put up?

Oh, its Caliber by the way. Not Caliban. Don't feel bad though ... lots of people make the same mistake (at least around these parts) :p
 

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Oh, those pictures...

They are in hiding for now...

And I want to wait for the authors permission to use the comic stuff. And I want to get better screenshots of some...
 

Sendar
Human Druid (Dedicated Hero) 3
Hit Dice: 3d8 + 6 (22 + 1d8 hp)
Initiative: +2 (Dex)
Speed: 30'
AC: 17 (+2 Class, +2 Dex, +3 Armor)
Attacks: +2 Base Attack Bonus -1 Strength +2 Dexterity
Damage: Quarterstaff +1 melee (1d6 -1) or Sling +3 ranged (1d4 -1)
Racial Features: Bonus Feats (2), Bonus Skill Points (3+Level), Adaptive Learning (Psychic Focus), +2 Wis
Class Features: Animal Companion (Shado), Nature Sense, Wild Empathy, Woodland Stride, Trackless Step
Talents: Empathy (+3), Healing Knack
Saves: +5 Fort, +3 Ref, +7 Will
Abilities: Str 8 (-1), Dex 14 (+2), Con 14 (+2), Int 14 (+2), Wis 18 (+4), Cha 12 (+1)
Skills: Psychic Focus (6 /10), Spot (6 /10), Listen (6 /10), Treat Injury (6 /12), Concentration (4 /6),
Knowledge: Nature (4 /6), Spellcraft (3 /5), Survival (6 /10), Swim (1 /0)
Feats: Sensitive, Mind Reading, Spell Focus (Conjuration), Augment Summoning, Brew Potion
Equipment: Quaterstaff (4 lbs), Sling, 20 Bullets (2 sp, 10 lbs), Handy Haversack (2000 gp, 5 lbs),
+1 Leather (1160 gp, 15 lbs), Peasant's Outfit (2 lbs), Healer's Kit (50 gp, 1 lb), Holly and Mistletoe,
5 Sunrods (10 gp, 5 lbs), 50' Silk Rope (10 gp, 5 lbs), Flint and Steel (1 gp), Fishhook (1 sp), Bedroll (1 sp, 5 lbs), Tent (10 gp, 20 lbs), Chalk (1 cp), 2 Potions of Invisibility (600 gp)
Encumberance: 72 lbs total, 46 in Haversack, 26 carried, Light Load
Money: 166 gp, 5 sp, 9 cp
Spellcasting: 0th (4), 1st (3), 2nd (2), DC 14 + spell level
0th - Flare (Fort), Create Water, Detect Magic, Read Magic
1st - Goodberry, Produce Flame, Shillelagh
2nd - Heat Metal (Will), Soften Earth and Stone (Ref)

Shado
Riding Dog
Hit Dice: 4d8 + 8 (26 hp)
Initiative: +2 (Dex)
Speed: 40'
AC: 18 (+2 Dex, +6 natural)
Attacks: +3 Base Attack Bonus +3 Strength
Damage: Bite +6 melee (1d6 +4)
Racial Features: Low-light Vision, Scent (+4 Survival when Tracking), Link, Share Spell, Evasion
Saves: +6 Fort, +7 Ref, +2 Will
Abilities: Str 16 (+3), Dex 16 (+3), Con 15 (+2), Int 2 (-4), Wis 12 (+1), Cha 6 (-2)
Skills: Jump (2 /9), Listen (2 /5), Spot (2 /5), Swim (1 /4), Survival (0 /1)
Feats: Alertness, Track, Power Attack

Common Summons:

Summon Ally I
Wolf
Hp: 21
Initiative: +2
Speed: 50'
AC: 14 (+2 Dex, +2 natural)
Attacks: +1 Base Attack Bonus +3 Strength
Damage: Bite +5 (1d6 +4)
Racial Features: Low-light Vision. Scent, Trip
Saves: +7 Fort, +5 Ref, +1 Will
Abilities: Str 17 (+3), Dex 15 (+2), Con 19 (+4), Int 2 (-4), Wis (+1), Cha 6 (-2)
Skills: Hide (0 /2), Listen (2 /3), Move Silently (1/ 3), Spot (2 /3), Survival (0 /1)
Feats: Weapon Focus (Bite), Track

Summon Ally II
Hippogriff
Hp: 31
Initiative: +2
Speed: 50', fly 100'
AC: 15 (-1 size, +2 Dex, +4 natural)
Attacks: +3 Base Attack Bonus +6 Strength
Damage: Claw +8 (1d4 +6), Claw +8 (1d4 +6), Bite +3 (1d8 +4)
Racial Features: Darkvision 60', Low-light Vision, Scent
Saves: +8 Fort, +5 Ref, +2 Will
Abilities: Str 22 (+6), Dex 15 (+2), Con 20 (+5), Int 2 (-4), Wis 13 (+1), Cha 8 (-1)
Skills: Listen (3 /4), Spot (3 /8)
Feats: Dodge, Wingover

Sendar was born a gifted boy. Sensitive to the movements of the spiritual world, he was apprenticed to his village's holy man and taught the ways of the Old Religion. As he grew older, he attracted a wife, Melissa, and she bore him a daughter, Valna.

His gifts only increased with age, and as he passed into adulthood he found himself able to read the minds of others. But even with this notable skill, all signs suggested that he would simply live out the rest of his life as his village's holy man before passing the mantle on to someone else.

And then the Tempest came.

They had heard that some hero had originated in the area, in one of the backwoods villages that dotted the area. Without any clear targets, they simply burned and destroyed any village they came across, slaughtering or enslaving the people who lived there.

Sendar did not realize what was to be his village’s fate until it was too late. They seemingly came from nowhere, possessing powers and abilities he had never dreamed of. Sendar raced to his home but his wife was gone, whereto he has never learned. Snatching his daughter, he fled from his home and into the woods.

A few others survived the massacre, and slowly Sendar gathered them together. He helped them build a small settlement in the woods, and kept them from the eyes of the Tempest.

Eventually, however, his need to learn of Melissa's fate tore him away from his people. Leaving Valna in the care of her aunt, he promised to one-day return.

Edit: Formatting. All of my pretty formatting was seemingly destroyed. :(
 
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Caliber said:
Oh, its Caliber by the way. Not Caliban. Don't feel bad though ... lots of people make the same mistake (at least around these parts) :p

I just think of you as Wesellu. :D It's been almost a year that you have been playing him...pity when it ends and Wesellu is drawn down into some nether-pit a mad and gibbering Psycopath. Oh wait, he's a Drow, so he's pretty much there already...

CS, I will get my character together asap. You've read of my recent problems, but it look like i will have a lot more time to game on here now...
 

Uriel said:
I just think of you as Wesellu. :D It's been almost a year that you have been playing him...pity when it ends and Wesellu is drawn down into some nether-pit a mad and gibbering Psycopath. Oh wait, he's a Drow, so he's pretty much there already...

CS, I will get my character together asap. You've read of my recent problems, but it look like i will have a lot more time to game on here now...

I was discussing Wesellu with my girlfriend just a few days ago when I realized how long I have been playing him. :eek: Sufice to say, I was suprised and impressed. Probably one of my longest running characters ever.
 

Heya. I'm back.

I'll just go wait in the wings, then.

Hey, Caliber, would you like some beer? It has a deliscious cyan...errr, almond flavour...
 

Hey Dirigible, since your back early just start working on a character. GW and Jarval havn't posted in a bit (though I expect they will), but I can accomodate more players obviously.
 

I'll tweak Marrack a bit... make him less post-apocy :)

edit : You still want 'em in statblock format? Without breakdowns?

edit edit : Unless there's something wrong with the saboteur concept. Can Disable Device be used on Tempest tech? If not, I will need to fiddle with him a bit.
 
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Dirigible said:
Heya. I'm back.

I'll just go wait in the wings, then.

Hey, Caliber, would you like some beer? It has a deliscious cyan...errr, almond flavour...

Why thank you! Almond beer is my favorite!

Glug, glug, urk!






Just kidding! :p
 

Dirigible said:
I'll tweak Marrack a bit... make him less post-apocy :)

edit : You still want 'em in statblock format? Without breakdowns?

edit edit : Unless there's something wrong with the saboteur concept. Can Disable Device be used on Tempest tech? If not, I will need to fiddle with him a bit.
I want the stat block, followed by background and other typical information. I don't need the math broke down for me, except skill points which are handled as this: +x Skill [y Ranks], +z Skill [A Ranks], etc. x and z are totals including all misc. modifiers.
 

Into the Woods

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