SovietDM
Explorer
Somebody correct me if I'm wrong, but I'm pretty sure it's 50%.What % of the 5e player base plays online?
Somebody correct me if I'm wrong, but I'm pretty sure it's 50%.What % of the 5e player base plays online?
I do recognize that there has been a lot more references to D&D throughout the years, and I don't have anything to prove my opinion, but I feel like Stranger Things reference has been most effective. This is not only because D&D has had it's best sale the year after Stranger Things season 1 came out, but also because Stranger Things not only made a reference or an entire episode referencing D&D, but D&D was an essential part of Stranger Things.Huh? Where did you pull that opinion out of? Sure, D&D was mentioned in Stranger Things, and those of us into D&D already talked a lot about it. But it's not the first or last time such mentions have been made. Do you have any data to support such a claim? Or even any opinions from anyone in the know to support such a claim?
This makes sense...
ST is just one factor. As others have mentioned, streaming, and it's tens (hundreds?) of thousands of followers of actual D&D play probably has had a much larger impact.I do recognize that there has been a lot more references to D&D throughout the years, and I don't have anything to prove my opinion, but I feel like Stranger Things reference has been most effective. This is not only because D&D has had it's best sale the year after Stranger Things season 1 came out, but also because Stranger Things not only made a reference or an entire episode referencing D&D, but D&D was an essential part of Stranger Things.
Somebody correct me if I'm wrong, but I'm pretty sure it's 50%.
I do recognize that there has been a lot more references to D&D throughout the years, and I don't have anything to prove my opinion, but I feel like Stranger Things reference has been most effective. This is not only because D&D has had it's best sale the year after Stranger Things season 1 came out, but also because Stranger Things not only made a reference or an entire episode referencing D&D, but D&D was an essential part of Stranger Things.
Your numbers are wrong btw, the 20 million players was all editions over the years.
Pathfinder might be more popular online IRL but that won't be reflected in sales due to it being a mature edition.
Pathfinder never sold well comparatively speaking. It doesn't matter how old something is if its total sales are still tiny.
The fact that a DM is needed at all is the single greatest weakness of D&D.