Lord Ravinous
First Post
DwarvenBrew said:Honestly I would say the opposite. When you're walking around in full plate you won't miss the DEX. On the other hand, I'm constantly stuggling with Dwarven Cleric and Paladin builds because of the hit to CHA. You could get so much more milage out of a Dwarf if you could throw in some Paladin levels, Turning, and the Divine feat chain more efficiently.
From a min/max perspective, I'd rather have a high CHA than DEX, because the only DEX that I really want is a 12.
Same here, Turning Undead is rough with my 10 Charisma, I don't find the race to be that overkill, most of their abilites havn't even come up yet. Yes, I use a Dwarven Waraxe, but in the scheme of things 1d10 and 1d8 doesn't make that big of a difference at 10th level. The dwarf balances out in the long run.
But to "balance" stuff a little, and apease the masses, just give Half-Orc the use Orc Doubleaxe as a martial weapon. The Elf is just fine the way it is, cause I think they're just as exploitable as people scream that dwarves are...just that they have to take Wizard to exploit it, 4 hour trance, Secret Doors, +2 dex (more AC), Free Swords and Bows (instead of quarterstaffs and X-bows), Low-light vision, etc. As for Dwarf, if you hate it THAT bad, make the player chose between Uragosh or Dwarven Waraxe at time of creation, and they'll only be proficient w/ the one they chose.
Very messy post, but I'm in a hurry, sorry.