• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[e20 PF] And with strange aeons...

OOC: And what, good Cort, does the party seek? Oh wait, you just posted without being specific (evil DM grin).

I'd like to take a moment to remind you all that, while Pathfinder uses the term Game Master, I grew up on with the term Dungeon Master being near and dear to my heart. As in whips, chains, medieval torture devices, all on some vague Hobbesian pretense that it was for the party's own good. >:)

And now, back to the show.


electricity begins to arc across every inch of Cort's body, even from different strands of his now-on-end hair. His eyes shoot open and are replaced by whorls of white lightning, and his hands and every muscle in his body seem to convulse in an effort to keep from tearing him apart in many directions.

[sblock=Cort]

You are suddenly aware of the location of the following things:

there is a fight waiting through an archway
the ice devil's trident in Thorn's house
the emperor's magic ring in Rook's homeland
Thorn's boobs
about a hundred thousand scattered weapons in the hands of assassins lurking in Rook's homeland
Malacarus' treasury
the Astral necronomicon
Xanfire's future grave
a dozen different magical items.

You are also aware that this is not simply *a* Locate Object spell, but it is (in a way) THE locate object spell in its purest form.

Roll a Will save, pls. [/sblock]
 

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Will save made!


the book falls to the ground, and the various objects Cort has located eventually fade until only the path to the Astral Necronomicon is left.

It leads through the forest of bookshelves towards one set of the many arches ringing this room.

Do you lot go there, or loot these bookshelves some more, or what?

Let me know if there's anything else, and we'll pause until we resolve that.

ALSO: let me know if you folks do any preparations or what have you while you head off.

Going there: The archway leads to a long hallway, flat floor with a half-circle ceiling (so no walls, just round ceiling). It's perfectly carved, the stone being done in many polished slabs fitted almost seemlessly together in hexagonal tiles. Each tile has similar grey veins in the stone, however each is in a different direction or spot, so it gives the effect of the corridor being made of snakeskin or scales.

Getting to the end the party can see a large spherical room made of white marble similar to the buildings sticking out of the asteroid. Like the hallway you've left, the walls here are covered in white hexagons, perfectly smooth and shaped to this round room. There is a thin stairwell leading from your point (at the equator of the room) to a massive pillar sticking up out of the bottom "pole" of the room. It's a giant circular stage, and on it is a collection of pillars (hexagonally shaped) with books upon them.

The room is otherwise empty.
 


found. Each are thick tomes that wriggle as you pick them up. All feast seems... surprisingly hearty and jovial, humming contentedly to itself and saying "erp... scuse me!" as you jostle it.
 



[sblock=cort] Most of it is slowly fading. The obvious ones you've got a general idea about, and we can use it as a plot point later. Justify to me that you'd wanted that for a long time, before you used that tome, and we're good.[/sblock]
 

looking to the book all feast Hedron says "uh, your excused."

He then gets an epiphany and blindly reaches for a book. He hopes it turns out to be non-detection.
 

Xanfire looks at the book before looking at Cort and asking him "Did you find what we are looking for though?"

Xanfire will carefully reach down to the detect object book, and put it in his bag after
 

Into the Woods

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