tvar said:Have those of you who are trying E6erron (or E8erron) given any thought to Artificers emulating spell prerequisites for magic items? Do you think you would allow them to use UMD to emulate spells higher than the highest level normally cast? While it sounds easy to say "no" to that, what about spells which still exist as spell-like abilities granted by Dragonmarks?
I am personally thinking of trying out E8erron, and one specific spell on my mind is Teleport. Obviously the spell wouldn't normally be in the game, but House Orion can get Teleport as spell-like ability with their Greater Dragonmark. (There may be a good example for E6erron as well, but I haven't tried to find one.) Though come to think of it the Teleport magic items require CL 9, so I guess no one could really create one in E8 (except members of House Orion itself, since their Greater Dragonmarks are CL 10), so even Teleport may not be a good example.
Anyone have any thoughts on this?
(Also, as a quick aside since I'm asking about Artificers, I think they should probably get to replenish their Craft Reserve each time they gain a bonus feat, as though they had just re-attained their highest Artificer level. Is that reasonable?)
green slime said:I consider that the use of a very limited number of higher level spells per day, gained through feat expenditure, is not overbearing upon E6, purely because of the extreme opportunity cost. Firstly, the Dragonmarks and other similar feats suggested here, only grant a single higher level spell 1/day.
tvar said:Right, I am definitely not planning or toning down the Dragonmarks in any way. I like the fact that a lower powered campaign makes the marks more powerful (and also more desirable for PCs).
My question is whether or not an Artificer can/should be able to emulate these spell-like abilities for item creation.
I thought of a better example than I had before: True Seeing. This spell would normally not exist in the world except as a spell-like ability possessed by House Medani and any creatures that get it. But the spell is required to create a Ring of X-Ray Vision (requires CL 6). Can/should an Artificer be able to use UMD to emulate True Seeing and create this item?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.