Ahhhhrycanada said:I'd need more detail. If you have a world like Middle Earth or various other fantasy novels where magic was not a commodity, I would say that magic items aren't bought and sold - they're considered too precious for that. That means they're kept, used, or given as gifts. In such a campaign I wouldn't have PCs be able to spend their cash on magic items except in situations justified by the game as played.
What I'm trying to say is that the best market-purchasable magic I'd allow in an E6 game is the ones that humans can create, which means CL 6 or CL 8 with an artificer. The minimum is "no magic market whatsoever." But the ideal requires a description of what else you're aiming for with your game.
tvar said:Right, I am definitely not planning or toning down the Dragonmarks in any way. I like the fact that a lower powered campaign makes the marks more powerful (and also more desirable for PCs).
My question is whether or not an Artificer can/should be able to emulate these spell-like abilities for item creation.
I thought of a better example than I had before: True Seeing. This spell would normally not exist in the world except as a spell-like ability possessed by House Medani and any creatures that get it. But the spell is required to create a Ring of X-Ray Vision (requires CL 6). Can/should an Artificer be able to use UMD to emulate True Seeing and create this item?
White Whale said:What kind of magic items do you suggest to allow? Everything from the books with a caster level of 6 and lower? If so, aren't they relatively few and un-powerful for 6th+ level characters?
rycanada said:Here's my POV for variant classes (and this goes for E6 and D&D as well).
Kunimatyu said:I know it's not really the case, but the newer WotC books, with the exception of PrCs, really seem to cater to E6 -- probably because WotC knows that the majority of D&D campaigns are in the early levels, so they produce more content for those.
tvar said:Say, how do you calculate average party level? Is it just 6 (once everyone reaches 6), or do you take feats into account the same you you do for CR...?
CR 1 CR 2
8th 200 300
9th 150 225
10th 100 150