E6: The Game Inside D&D

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arcane trickster prestige feats

[[GM Note: The arcane trickster was another prestige class that wasnt too hard to convert to prestige feats. Any boosts to existing casting ability were intentionally left out, as the practiced spellcaster feat can easily accomodate the average e6 character taking this class. Prerequisites for feats force some diversification, but most of the requirements are likely to beskills such a character would take anyway.]]


Arcane Trickster Prestige Feats


Arcane Trickster Training [prestige]
You have begun training as an Arcane Trickster
Prerequisites: Character Level 6, disable device 4 ranks, open lock, 4 ranks, sleight of hand 4 ranks, knowledge (arcane) 4 ranks, sneak attack +2d6, ability to cast mage hand, ability to cast any second level arcane spell, no lawful alignment.
Benefit: You gain the following skills as class skills: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills taken individually) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), and Use Rope (Dex). You also gain the arcane trickster ability ‘ranged legerdemain 1/day.’

Distraction Training [prestige]
You are trained in distracting your foes and lowering their guard
Prerequisite: arcane trickster training, bluff 4 ranks
Benefit: you gain the arcane trickster ability ‘impromptu sneak attack 1/day’

Improved Legerdemain [prestige]
Prerequisites: arcane trickster training, concentrate 4 ranks, spell craft 4 ranks
Benefit: you gain the arcane trickster ability ‘ranged legerdemain 2/day’

Improved Distraction [prestige]
Prerequisite: arcane trickster training, distraction training, sense motive 4 ranks
Benefit: you gain the arcane trickster ability ‘impromptu sneak attack 2/day’

Precision Training [prestige]
Prerequisite: arcane training, 1 other prestige feat, hide 4 ranks, move silent 4 ranks
Benefit: you gain sneak attack +1d6, this functions just as the rogue ability and stacks with sneak attack dice form other sources
 

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duelist prestige feats

continuing in my short string of prestige class conversions for E6, i present to you for your approval, the duelist.

Duelist Prestige Feats

Duelist Training [prestige]
You have begin the path of the duelist
Prerequisite: Character Level 6, no other prestige feats, dodge, mobility, weapon finesse
Benefit: The following skills become class skills for you Balance (Dex), Bluff (Cha), Escape Artist (Dex), Jump (Str), Listen (Wis), Perform (Cha), Sense Motive (Wis), Spot (Wis), and Tumble (Dex). In addition, you gain the Duelist ability Improved reaction +2

Defensive Training [prestige]
You have studied the art of anticipating your opponents attacks
Prerequisite: Duelist training, perform (dance) 4 ranks
Benefit: When not wearing armor or using a shield, a duelist adds 1 point of Intelligence bonus (if any) per prestige feat possessed to her Dexterity bonus to modify Armor Class while wielding a melee weapon. If a duelist is caught flat-footed or otherwise denied her Dexterity bonus, she also loses this bonus.

Graceful Movements [prestige]
Your movements are graceful and lithe
Prerequisite: duelist training, perform (dance) 6 ranks,
Benefit: you gain the duelist ability ‘grace’

Improved Defensive Training [prestige]
You have a knack for avoiding attacks when on the defensive
Prerequisite: duelist training, tumbling 6 ranks, 1 other prestige feat, perform (dance) 6 ranks, sense motive 6 ranks
Benefit: if you choose to fight defensively or use total defense in melee combat (also applies to using the combat expertise feat), you gains an additional +1 dodge bonus to AC for each prestige feat you have.

Offensive Training [prestige]
You have learned how to penetrate your opponents defenses
Prerequisite: Duelist Training, spot 4 ranks
Benefit: you gain the duelist ability ‘precise strike +1d6’

Tumbling Attacks [prestige]
You have learned how to launch deadly charge attacks while tumbling
Prerequisite: duelist training, tumbling 4 ranks, jump 4 ranks 1 other prestige feat
Benefit: you gain the duelist ability ‘acrobatic charge’

Unpredictable Movements [prestige]
Your movements are quick and hard to anticipate
Prerequisite: duelist training, tumbling 4 ranks, perform (dance) 4 ranks, sense motive 4 tanks
Benefit: you gain the duelist ability ‘enhanced mobility’
 
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These prestige feats are great! Keep up the good work! I do have one question about one of the assassain prestige feats: How do you determine the DC of the death attack and assassain spells? I'm guessing it would be 10 + number of prestige feats + int bonus. Does that sound right?
 
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ok, yeah, normally i'd say (DC 10 + # of prestige feats + the assassin’s Int modifier); i'd normally max out the effect of prestige feats at +6

for spells figure it normally, all the spells are from the first level assasin spell list.
 
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Shazman said:
Has anyone made any assassain prestige feats?

Why use feats when you can just take Rog5/Ass1 and get another die of sneak attack?

Also, there's a problem with a duelist feat. Canny Defense works off of class level, which isn't possible to gain by level six. Either the feat changes or the class ability does.

Also, keep in mind that these fall under the 'lean upward' approach Ryan mentioned a while ago. There's nothing wrong with it, but these feats are considerably more powerful than PHB. Just something to consider...
 

PoeticJustice said:
Why use feats when you can just take Rog5/Ass1 and get another die of sneak attack?

Also, there's a problem with a duelist feat. Canny Defense works off of class level, which isn't possible to gain by level six. Either the feat changes or the class ability does.

oops forgot to modify that... i'll edit the post above for the correction; it was supposed to be based on the number of prestige feats the character has
 

PoeticJustice said:
Also, keep in mind that these fall under the 'lean upward' approach Ryan mentioned a while ago. There's nothing wrong with it, but these feats are considerably more powerful than PHB. Just something to consider...

yes, prestige feats are a bit more powerful, just as prestige classes are generally more powerful level-for-level than core classes. i'd say any DM runnin E6 would be completely justified in disallowing prestige classes, instead requiring normally available feats and abilities to be used to replicate them as close as possible if the character so wished.

however... some people really like the idea of prestige classes even within the e6 framework, and my conversions are intended to accomodate those folks :)
 

Yes, I really like the idea of the prestige feats, because they let you get the feel and some of the mechanics of prestige classes that would normally be unavailable in E6. Please keep them coming. I hope you are planning on making prestige feat chains for all of the PrC's in the DMG. I can't wait to see them all.
 

PoeticJustice said:
Why use feats when you can just take Rog5/Ass1 and get another die of sneak attack?

Also, there's a problem with a duelist feat. Canny Defense works off of class level, which isn't possible to gain by level six. Either the feat changes or the class ability does.

Also, keep in mind that these fall under the 'lean upward' approach Ryan mentioned a while ago. There's nothing wrong with it, but these feats are considerably more powerful than PHB. Just something to consider...

If you read it closely, uncanny defense works off of the number of prestige feats instead of class level. In fact, all these prestige feats substitute the number of prestige feats for number of class levels for determining their effects. It's a pretty clever way of doing it. There is a good reason not to take rog5/ass1. That combo, makes you lose bab, fort and will save bonuses, and skill points. Even though the 1st level assassain abilities are pretty decent, that's a lot to give up. I think it's good to leave the option of prestige feats or one level in the prestige class up to the player or DM if it's an NPC.

Here's another assassain prestige feat.

Hidden Blade (Prestige)
Prerequisites: Disguise 4 ranks, Hide 8 ranks, Move Silently 8 ranks, character level 6, Assassain Training, two or more prestige feats, Skill Focus: Hide
Benefit: You gain hide in plain sight.
 
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