[sblock=ata]It's no big deal. I was just trying to articulate an argument that trying to charge, when charging isn't possible due to movement requirements, could be interpreted as simply moving without getting an attack at the end. In other words, interpreting the charge text as something like this: "Move up to your speed. If you have moved at least two squares, and have moved directly to the closest square from which you can attack, then make a basic melee attack with +1 to hit. If your movement doesn't meet those requirements, then you get no attack." In the general case this doesn't matter, because if you're just moving on your turn, you wouldn't bother with that kind of logic, you'd just either do a move action, or do the charge action as written. But when you're readying a charge, you don't know in advance whether it will be possible to meet the movement requirements. I just think it makes more sense to interpret a charge in that circumstance as a move action with no attack allowed at the end, rather than nothing at all.
But, really, it's no big deal. You're the DM, your interpretation stands. This is just for fun, after all; there's no point making a fuss about it.[/sblock]