Eberron Setting?

She is not lying. Shortly we'll be accepting applications once again. The selection process isn't as easy as it might seem, and that's all I'll say about that.

What the Magi who are not Setting Coordinators do is simply moderate the rooms when they are present. Apolline chose the Tavern setting primarily. Beatrix chose a different one.

Any Setting Coordinator must know the setting they are overseeing to a reasonable extent. Which means that they'd likely have to acquire the setting book or find some other way to access the information. Moderating a setting isn't just about checking logs; its also about upholding the rules of the setting itself.

So. Look for a notice early next week that we're accepting applications again.

Hope that helps

Magi Siani
ISRP Lead
 

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Is it an attempt to settle everyone into pacifist complacency or an outright lie?

*quirks an eyebrow* My goodness.

I'll try to avoid ambiguity in my reply (which just got edited some, since Siani posted while I was typing ;-)).

It is not a lie. "We" (meaning me and my interpretation of discussions with other magi, since I'm neither an editor nor do I think I have a tapeworm) do "hope" (that is, would like, would think it a good thing, will try to move in that direction) to get more Magi.

There hadn't been an open call for applications because the ones who would do the interviews and training were too busy to go through a slew of applications. As Siani says, it will happen again. I"m sure she'll post what sort of information should be sent.

Is the application process selective? Yes, it is. The last time there was an open call, there were many more applicants than those trained. If you were turned down, I'm sorry, but providing new Magi to fill roles such as new setting coordinators isn't as important as having people that seem likely to be good moderators.

Is every magi required to have specific duties such as being a setting coordinator? No. This is a VOLUNTEER position, guys. The extra work of running a setting is something for them to volunteer to do.

Why haven't you seen particular Magi? They aren't always on as Magi. Most Magi play under regular screennames. They only come out as Magi if there's a problem.

Does a setting coordinator have to be technically up on the background of the setting? Sure helps, as Siani noted, because people will argue points about what should or shouldn't be allowed regardless of whatever setting restrictions were originally agreed upon. And starting with a lack of information about the setting means they may not be interested in volunteering to run it.

Was I "swift" in quashing JeaJea's offer? Yes, but mostly so that others would understand that it simply wasn't an option. It may have come out too personally harsh, and if so, I deeply apologize, and in any case I apologize for not adding more appreciation of his enthusiasm.
 

While I appreciate (and share similar opinions on) the need for new magi is relevant to this thread in the sense that it doesn't leave a lot of option open for setting coordinators, the fact that new magi will still need to be interviewed and trained puts that idea at least a couple of months away - in the meantime perhaps any further questions on the topic should be put into a different thread, as this one is meant to be discussing an Eberron setting, not when/if new magi are to be put on.

Back on topic, I finally had a brief look through Sharns city of towers and found a dock district called 'Cliffside' - it's got one of the highest crime rates in Sharn, so if theres going to be anywhere in Sharn where there isn't going to be many people to care about the sudden apparition of demon-type characters or whatnot, this is the place. On that note though, its got an extremely 'pirates n red light district' feel to it, limiting most of the inhabitants to sailor types. I'ma look through this book a little more carefully and see if I can't find any more potential locations.
 

Tyrian_Spellstealer said:
...On that note though, its got an extremely 'pirates n red light district' feel to it, limiting most of the inhabitants to sailor types. ...

Yes, I've heard that concern about the Cage. That it's great to have a combat tavern but it's hard to justify some chars being there. I haven't figured out how to fix that without spoiling for the chars that really do want that sort of room. But not a good idea to have two rooms with that same problem. :-P
 

Magi_Trelian said:
Yes, I've heard that concern about the Cage. That it's great to have a combat tavern but it's hard to justify some chars being there. I haven't figured out how to fix that without spoiling for the chars that really do want that sort of room. But not a good idea to have two rooms with that same problem. :-P

I tend to agree with that. I LOVE the cage... but I do find it hard to justify my characters being there... I can't speak for everyone, but with me its mainly that my characters tend to like high quality liquor. I think a couple of 'non-gross' items on the menu would do it, but that just me :) - the current menu defines just how seedy the place is, so I think the seedy stuff should still stay. Of course, thats just my opinion, and I know some people enjoy the 'seedy' atmosphere it brings, but I think another room with a similar motif wouldn't go down that well.

...I know the idea of a 'transportation type' room has gotten mixed responses, but what about a 'skycoach'... unlike the lightning rail, which travels all around the continent (and can thus accommodate a broader range of characters in different location of a setting to the one room), the skycoach (from what I understand) travels around the districts of Sharn... like a tram service I guess, but in the air (for those that don't know, Sharn is called the 'city of towers'... most of the city is 'in the air'.) It's still a mode of transportation, one that I haven't looked into that much, but I believe would probably be bigger, and accommodate the city of Sharn well (and hopefully keep an atmosphere of pulp action similar to how a lightning rail does). With people living in the one metropolis city, modes of transportation in a more specific area would probably have more room to develop storylines. People would be traveling around the districts of Sharn daily from tower to tower, and the skycoach is the way to do it. Be they be going to the local markets, place of business, home, or even leaving the city its something that would attract (IC) lots of people regularly and would have a lot of room to hold any type of character. Be it a street rat looking to pick pocket someone, to a drunk sailor moving to a hotel room, to a warforged war veteran looking for work, to a morgrave university student on his way home, it could be quite diverse, and a little bit more 'defined' in terms of location: Sharn. Just a thought, as said, i've no idea how the skycoach system works, but that was my first impression.
 

Hmm, just looked up the skycoaches and found that they more resemble a cab service then a tram service. Usually they range in size from 'rowboat sized skycars to longship-scale tour coaches'.

...perhaps it would instead be possible to make our own bigger one? Theres no doubt it could be done, set up an almost bus like service that travels around the different districts? I don't know, still just throwing ideas out.
 


True.

...well, in contrast to some of the other settings, an idea for a room might be somewhere in Morgrave University. It IS in an upper class district, and in essence is a university, but that doesn't stop the presence of other character types besides 'students' being on hand. Morgrave University employees and commissions characters of all types, usually for adventures. Sometimes referred to as the institute of "learning, relic hunting, and grave robbing", it could offer a lot of potential as a room. Characters looking for adventure or employment would frequently find a place there (be they already employed by the university, seeking employment, or looking for opportunities), and expeditions are often sponsored by the university. This means half-orcs that smash stuff probably are a frequent occurance.

Alternatively, it could easily support student/teacher characters, or just characters looking for information or a place to be (the university does have an extensive library, and not to mention areas to shop or relax). Any residents of the area would more then likely be upper class, but few ISRP characters are specific residents of an area (I've found). For most types of characters it could be a very nice central location for a range of different peoples and purposes.

Just an idea, of course. Only downside that comes to mind is lack of a definable fighting room.
 

Whoa. Okay, boys and girls, cool it. This is, of course, another digression from the point of this thread, and hopefully the last, but I have to say this. First and foremost; I'm not insulted. I don't think Valdroth implied such anyway, but I would like to be clear on this point. But I do think that Valdroth makes a very good point, and there are aspects of how things are done in ISRP that aren't to my personal tastes. Having said that, noone in a position of power has managed to please every single one of their subjects that I can think of, so to an extent it is the duty of the people to accept to a degree some of the decisions and rulings. I think that, therefore, Trelian makes a good point in response to Valdroth. The Magi are volunteers, the work they do to keep ISRP alive and as good a place to RP as they can, they do because they want to. There's never really been any money in the job, nor any reward (other than a great deal of gratitude - believe me, it exists, right?), so I think any criticisms of what they do must therefore be couched in positive terms. Attacking, upsetting or managing to offend the Magi will really only ultimately achieve one thing: the dissolution of ISRP. Please bear that in mind! That said, issues that are important enough should still be brought to them, and then it's for them to decide the best course of action. We, the plebians, then wait for the resolution of the decision-making process and abide by the resulting ruling.

Could ISRP be run better? No doubt. There are pleanty of problems and issues. Are any of them actually that big of a problem? It's my opinion that they aren't. This is by and large a well run site. Please try to remember the invisible things that we take for granted, that some poor soul had to do, for love's sake. They won't be inclined to do it again if we show no respect!

I'll make criticisms of ISRP, sure. There are many things I'm not keen on... but you know what? I'm still here, right. And I'm trying, in my own way, to contribute and give something back to the community that's given so much to me. I'm not saying anyone else should do what I do, but you're damn well going to show some respect.

I'm sure you know all this, but aparently it needed saying anyway. It's a sentiment, I think, that is seen here and there, but isn't necessarily voiced very often. Well here it is.

For the record, by the way, I knew the answer would be no. I knew, actually, that you have to be a Magi to be a setting coordinator. That's why I debated whether or not to make the comment at all... I decided to do so in the end because I wanted my feelings on the issue said. Whoever becomes setting coordinator, assuming someone takes it up, would then hopefully have identified me as a potential resource. I offer my services, for what good it may do. But I wasn't offended by the rejection - that's actually standard... and maybe that's an issue that I could point out, for the consideration of the Magi. You've a community of people willing to do an awful lot for you... are you aware of it? I'm guessing you are, but I'm saying it anyway.

Bla, bla, bla. I'm sure I've said something somewhere to upset someone. I appologise in advance. Oh, and don't expect me to say anything more for a while... I just wasted a whole lot of time that I should have spent revising, so I'm not reading over what I just wrote, so idiocy may have remained. Whatever.

~Jeajea(_one_cap)

p.s. Thanks, Trel. Exams are mediocre so far... I'm hoping I manage to do better for the ones I have left. Quantum Physics exam, anyone?
 

Jeajea said:
Whoever becomes setting coordinator, assuming someone takes it up, would then hopefully have identified me as a potential resource. I offer my services, for what good it may do.

Not saying I am interested in being a setting coordinator, but I'd love to get together with you or Tyrian to get more information on Eberron. I've heard some gib jab about it and it interests me. Unfortunately I simply don't have the time in my personal life right now to learn a new setting entirely, much less host one.
 

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