Bront said:Well, perhaps you work for the house in the Defenders guild, and have come to sharn, and eventualy work with (under?) my character. Gives Mega one plot hook to grab the two of us, I can see Vander sympathizing with your character's family plight (Given his has some similar points), and you're obviously not a member of the house (Sorry, there's a height requirement).[/qutoe]Work for the house from Talenta, or are you suggesting moving his location? I was under the impression that other houses don't have much of a prescence in Talenta. I'm fine with the idea, though. What did you do during the War? Maybe we had met then.
I guess that puts my HoS focus on House Jorasco. Sounds good to me.Assuming that being a halfing house didn't matter, see my above suggestion. Likely being in the defenders guild protecting them would make some sense (It's a likely assignment for a Talenta halfling, even one who is a bit more civilized), even if it was your parents and not you working for them at the time (Even more sense, why displace a family when they're needed where they are?)
Sure, why not? Sounds like fun.If you want to go that route, and know my character, let me (And the GM) know, and we can wrangle that out a bit exactly when/how/why/what. This works even without knowing me though, so doesn't matter.
If I had the book, I'd consider that... you mean it hoses the valenar weapon idea because I'm not an Elf, so I can't take the appropriate feats?There are some interesting feats in the Races book that lets you use racial weapons well. However, you need to be the correct race (Elf, Halfling, Drow, Kalashtar). They let you use action dice used on attacks apply to damage to too though, so it's a cool feat. Might be worth looking into, though that sort of hoses the valenar weapon idea, which I think is cool.
Most of the houses have presences in every region in some form or another. However, Defenders guild could easily be hired to protect another guild. Durring the war, you could easily be in Talenta and later moved to Sharn after the war. My character moved to Sharn after the war, and was too busy growing up before the war (Feel free to read my background. I only s-blocked it to save space, I trust people to play it down in character)Jdvn1 said:Work for the house from Talenta, or are you suggesting moving his location? I was under the impression that other houses don't have much of a prescence in Talenta. I'm fine with the idea, though. What did you do during the War? Maybe we had met then.Bront said:Well, perhaps you work for the house in the Defenders guild, and have come to sharn, and eventualy work with (under?) my character. Gives Mega one plot hook to grab the two of us, I can see Vander sympathizing with your character's family plight (Given his has some similar points), and you're obviously not a member of the house (Sorry, there's a height requirement).
Well, chances are then, that after the war, you went to work for the defenders guild in Sharn (Assuming you're working for them, not the Healing guild of House Jorasco), where you would have met Vander d'Deneith. He's a noble of some favor in the house, though you'd probably see him pass up missions with a potentialy high profile. Assuming you'd be open about your background (or maybe it's in your file), he would likely sympathize with you and probably pull you onto jobs he took (assuming you didn't mind). Depending on how that ment, he might actualy tell you a bit about who he realy is (He hasn't changed his name, but he doesn't make his origin public to many people).I guess that puts my HoS focus on House Jorasco. Sounds good to me.
Sure, why not? Sounds like fun.
If I had the book, I'd consider that... you mean it hoses the valenar weapon idea because I'm not an Elf, so I can't take the appropriate feats?
Bront said:You're not an Elf, so you can't take the elven scimitar feat (barring GM saying you could) (I'll post the exact feat when I get home), but the halfling one allows you to use all the halfling weapons with a cool bonus (There are a few boomerang feats too). They are cultural feats, that give you the damage ability with action points, and let you use feats like weapon focus, specialization, and imp crit on multiple weapons (all cultural weapons) with a single feat.
megamania said:and dead bodies
megamania said:Being an elf is not as much a concern to me as being of a smaller size. For the better part- only elves can create the double-scimitars and they will not very likely create one for a halfling. If they do, it MUST have a legend that follows it. A weapon created and given to a powerful halfling chief to honor a dept involving the elves. Could be neat.
megamania said:I just reprinted everything I think is important including some of your discussions (16 pages!) I will go over them in the day or two and hope to be ready this weekend. I have some ideas and if you don't like how I introduce your character just tell me and I'll adjust(redo) as I can.
Its all about the roleplaying.
and dead bodies
and gold
and magic artifacts
you get the idea.
So watch here and on the PbP story thread.
Bront said:There's a PbP story thread already? Are we going to have a character thread in the rogue's gallery?
Bront said:Leadership should be an interesting dynamic in this group (I count at least 3 characters with 5+ ranks in diplomacy). Vander is a bit of a leader, but is probably not quite as well militarily versed as Spike is. He tends to lead more by example and dead than by word and command, and is probably a better leader in social situations (where is more experienced) than military situations (Dispite being a fine warrior). I think it will work out well, and eventualy we'll all find our own niche.
FYI, I can't figure out how you got the +16 diplomacy. I can follow you up to +13, I must be missing a synergy or other bonus.