Plane Sailing
Astral Admin - Mwahahaha!
For my upcoming Eberron campaign, I want to abolish the arcane/divine magic divide, and I'm thinking about different ways of doing it.
options include -
* abolish wizards, clerics and sorcerers; allow artificers to take the strain.
* abolish wizards, clerics and sorcerers; replace with a new class (scholar) that prepares like a wizard but from a combined list.
* abolish clerics, wizards and sorcerers get the new combined list.
Use Arcana Unearthed magic system; new spell list with Magisters - nice options but complex.
(n.b. I'm happy with bards, druids, rangers, paladins, assassins etc. having their own short spell lists - in each case they are just using 'general' magic though.)
I'm still thinking about it, and want to consider all the options - what have I missed in my considerations?
Cheers
options include -
* abolish wizards, clerics and sorcerers; allow artificers to take the strain.
* abolish wizards, clerics and sorcerers; replace with a new class (scholar) that prepares like a wizard but from a combined list.
* abolish clerics, wizards and sorcerers get the new combined list.
Use Arcana Unearthed magic system; new spell list with Magisters - nice options but complex.
(n.b. I'm happy with bards, druids, rangers, paladins, assassins etc. having their own short spell lists - in each case they are just using 'general' magic though.)
I'm still thinking about it, and want to consider all the options - what have I missed in my considerations?
Cheers