Hussar
Legend
mhacdebhandia said:If "strong, silent type" characters in films and novels express themselves through their internal monologues and voice-over narration, why not adopt those conventions? There's nothing wrong with the player of the warforged reacting to their environment not with action or dialogue but with narration - and it would be interesting, as another player, to get a glimpse into the warforged character's head without being able to react to it directly.
It's that last part that really doesn't work IME. First off, it's complete metagaming to do so unless the characters are somehow telepathic. Secondly, because the other players at the table should never react to it, it's not really adding anything to the game. By and large, characters should be interacting, not simply making out of game reflections on the game itself.
I've seen it attempted on a few occasions and I find it extremely jarring.