wallshot
First Post
i was wondering if my math was correct. Using Soldarin's ECL calculator, i factored the half-iron golem out to and ECL of 5. here is my breakdown
stats-
str.....+12
dex.....-2
con.....+4
total=14*.1=1.4
int.....-6
wis.....+0
cha.....-6
total=-12*.05=-.6
Natural AC=+11*.2=2.2
DR 25/+2=+1 (is it +1 for each part? cause 25 would be +1 and /+2 would be +1)
+2 Fort Save=+.2
Darkvision=+.2
breath weapon= +1(dc increase with level)
Iron Golem Magic Immunities=+1 (this should proly be higher, since iron golems are immune to a lot...)
Rust Vulnerability=-1 (while this is a very major weakness, the general party doesnt usually carry a rust monster in its portable hole...and yes i know about the summon monster-polymorph trick)
unablility to heal= -1 (this could be higher, but he can be healed...im guessing it would be a craft check?)
and now the final tally=1.4+2.2+1+1+1+0.2+0.2-1-1-0.6 = 4.4 or ecl +4 total.
so is this right? should the DR count for more? should the magic Immunities be a bigger adjustment? is the summon monster-polymorph to rustmonster trick really that deadly?
in general...is +4 for a half-iron golem right?
thnks for yor input
oh yeah, this is where its at for those who dont have it
http://www.webspawner.com/users/enbsoldarin/index.html
stats-
str.....+12
dex.....-2
con.....+4
total=14*.1=1.4
int.....-6
wis.....+0
cha.....-6
total=-12*.05=-.6
Natural AC=+11*.2=2.2
DR 25/+2=+1 (is it +1 for each part? cause 25 would be +1 and /+2 would be +1)
+2 Fort Save=+.2
Darkvision=+.2
breath weapon= +1(dc increase with level)
Iron Golem Magic Immunities=+1 (this should proly be higher, since iron golems are immune to a lot...)
Rust Vulnerability=-1 (while this is a very major weakness, the general party doesnt usually carry a rust monster in its portable hole...and yes i know about the summon monster-polymorph trick)
unablility to heal= -1 (this could be higher, but he can be healed...im guessing it would be a craft check?)
and now the final tally=1.4+2.2+1+1+1+0.2+0.2-1-1-0.6 = 4.4 or ecl +4 total.
so is this right? should the DR count for more? should the magic Immunities be a bigger adjustment? is the summon monster-polymorph to rustmonster trick really that deadly?
in general...is +4 for a half-iron golem right?
thnks for yor input
oh yeah, this is where its at for those who dont have it
http://www.webspawner.com/users/enbsoldarin/index.html
Last edited: