I was sitting by myself one day going, "Self, why do we have rules for ECL based on ability scores and such, but not for characters with extra magic items?" Yes, I sit by myself and say these things.
The question is, how much extra wealth would you need to grant an ECL of varying ratings to a PC? Also, should that wealth be on a sliding scale (i.e. the character gets wealth of a character X4 levels higher for ECL +1) or simply a numerical rating (i.e. 20,000 gp for ECL +1)?
If I were to develop a rule on this, wouldn't it also be prudent to develop a rule for alternate ability score generation and ECL (i.e. 15 more points on point buy for ECL+1, or getting to reroll 1's and 2's on 4d6 drop lowest)?
Also, I was thinking of a reliable way to generate ECLs for playing as various nonstandard races, especially custom ones. I was considering tying in the wealth ECL to this, and guesstimating how much magic items to grant racial abilities would cost. Frex, Drow would get +2 twice (the dex and con is a wash) at 4000 gp each, SR at some other cost, and their spells and Will save bonus at a final cost, then credit them back a little for Light Blindness. Assuming magic items are balanced amongst each other, this seems like a fairly universal system to me. All we need is a magic formula.
The question is, how much extra wealth would you need to grant an ECL of varying ratings to a PC? Also, should that wealth be on a sliding scale (i.e. the character gets wealth of a character X4 levels higher for ECL +1) or simply a numerical rating (i.e. 20,000 gp for ECL +1)?
If I were to develop a rule on this, wouldn't it also be prudent to develop a rule for alternate ability score generation and ECL (i.e. 15 more points on point buy for ECL+1, or getting to reroll 1's and 2's on 4d6 drop lowest)?
Also, I was thinking of a reliable way to generate ECLs for playing as various nonstandard races, especially custom ones. I was considering tying in the wealth ECL to this, and guesstimating how much magic items to grant racial abilities would cost. Frex, Drow would get +2 twice (the dex and con is a wash) at 4000 gp each, SR at some other cost, and their spells and Will save bonus at a final cost, then credit them back a little for Light Blindness. Assuming magic items are balanced amongst each other, this seems like a fairly universal system to me. All we need is a magic formula.