mattcolville said:
[BThe rules are in the PHB and DMG. If, however, a local regent gifts you with a County and suddenly you're thrust into the geopolitics of your GM's world, ours in the book for you. You can tax and spend, raise armies, make allies, trade, defend, conquer. Right down to pulling out a warboard decorating it with trees and hills, and using your Warmaster minis to tactically fight the battle using rules that should seem *exrtremely* familiar to any d20 player.[/B]
Here's something that came up in the campaign I'm playing that War did absolutely nothing to help us out with.
A large, walled city, with magically reinforced walls, fell under attack by a combined force from 2 different countries. The war began in a vassal town as a large army (about 1,000 men) had to do a fighting retreat from a squad of Fire Giants (All of them with some class levels added) and 2 red dragons.
The city itself prepared for both an all-out attack and a seige. The attackers had a MUCH larger force this time, many of the leaders and a decent number of soldiers were well beyond being 1st level cannon fodder. The city sent out the Fire Giants from the first battle, and had archmages create illusions of the rest of their armies going out to prepare for war. A huge flight of gargoyles and 3 dragons defended the city from any air attacks, and a small squad of wraiths, led by a death knight was sent out to bolster itself by having the wraiths create spawn from the dying attackers.
The war started off... badly. A Storm Giant on the attackers side used his Control Weather ability which he lost control of (A quirk of the world we're on). What was supposed to be a storm with lots of cover fog became a full-force hurricane. The giants attempt at calming the hurricane made things worse, sending more than a half dozen tornadoes tearing through the battlefield. Using the rules for hurricanes and tornadoes from the DMG, all of the attacking armies were pretty much decimated (The Fire Giants were hurt badly, but only a very small number of them died).
So, my question is... would the system in Fields of Blood be able to adjucate a war like this without a mountain of paperwork? Okay, the hurricane and tornadoes I can see being a bit too... situational for a book like this, but if the war had proceeded normally, would Fields of Blood have been able to handle it?
