Edition War Across the Net or Where Have You Been?

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First of all, there is no such thing as 4.0. Its called 4e.

Its also called 3E and not 3.0, yet no one complains when that it used.
Also, we need a way to differentiate between vanilla 4E and #2 core book 4E.
4.0 and 4.1 seems to be a good way to do that.
We could of course also invent a code like 4E1P2M1DAV
For 4E PHB 1, MM 2, DMG 1, Adventurer Vault
Also, if you think the books are too expensive, a good deal is the compendium. For the price of a few books a year, you get access to all of them, or rather, at least the crunch which lets you stay on top of what the players can do, assuming you allow things.

Problem is that this way you are forced to continue to pay year for year and you can't simply decide to stop as you would loose access to all "books" you didn't also buy as dead tree version.
 
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Problem is that this way you are forced to continue to pay year for year and you can't simply decide to stop as you would loose access to all "books" you didn't also buy as dead tree version.

I was under the impression that you could download and save everything, even print it out. Are you saying that is incorrect?
 

Its also called 3E and not 3.0, yet no one complains when that it used.
Also, we need a way to differentiate between vanilla 4E and #2 core book 4E.
4.0 and 4.1 seems to be a good way to do that.
3.0 is used to distinguish it from 3.5, which was another edition. The PHB2 is not a new edition, even remotely. New stealth rules and a few minor changes does not a new edition make. But you know this, of course.

Problem is that this way you are forced to continue to pay year for year and you can't simply decide to stop as you would loose access to all "books" you didn't also buy as dead tree version.

But on the upside, they take up no space, you can't lose them, nor can you spill coffee/coke/whatnot over them and ruin the pages, forcing you to buy a new. Nor does the DDI tear.

Anyway, if you want to debate this more thoroughly, you should probably fork it, so that PC doesnt come running and hits us on our heads for threadjacking.

Cheers
 

Also, we need a way to differentiate between vanilla 4E and #2 core book 4E.
4.0 and 4.1 seems to be a good way to do that.
After version 4.4 you'd have to jump straight to 4.6, though, as we've been told that "there will be no 4.5". ;)

Kind of like how they're skipping number 13 in street numbers in some places now because it affects house prices, maybe.
 

Supposedly, they've banned all discussion of newer editions, positive or negative, but a quick read of the forums tells a different story. Essentially, all they've done is forbid positive discussion of newer editions. Here's a good example of the Edition War over there. That stuff goes on all the time:

I'm only checking out that first thread on the 4e version of T1, and yeah, the mods should have locked it right on the first page if post 2e discussion is against the rules.

A few posters over there (such as Casey 777), to their credit, have tried to point out how unappealing this makes the place to potential newcomers (and how it drove off former participants) but, so far as I can tell, their efforts have largely fallen on deaf ears. Ah well. . . c'est la vie.

Whatever floats their boat I guess. The white books, 1e and the Basic sets were all before my time. I didn't start playing until 2e was well underway, and I prefer using the 3e rules. So that leaves me with little to talk about over there unless there's some good 2e discussions.

Oddly enough, some might say, I've found that one of the most inclusive sites for *all* editions of D&D - and its various relatives and offshoots - is. . .

EN World. :)

There have been some rough times (e.g., new edition), and you get the odd display of aberrant behaviour (it's people, after all). But still. I've checked out most (if not all, perhaps) of the alternatives, and yep, this one compares pretty well on that front.

That's what I said above. There are posters here that also post at RPGnet, WotC, Dragonsfoot, and/or other smaller forums. And some people like myself are largely exclusive to ENWorld. There's also a decent amount of posting from various writers and designers here as well, so that gives us some insight into why various products are the way they are. There's decent moderation here, which keeps things civil and on-topic which certainly helps.


But I found that to be false - People mostly resist change they have no control over. I base that on my years of work experience implementing quality systems based on crap good stuff like ISO-9000.

I think that's about right. We all have to deal with changes we don't like and have no real control over in our everyday lives and we have to deal with it. Things like recreation and entertainment are partially an escape from that, and a lot of change there can be annoying. That's one reason I watch little TV any more, too many show I like get cancelled and get replaced by stuff I can't stand, schedules get moved around every which way, and sometimes (not much any more) two shows I want to watch are put in the exact same time slot forcing me to choose (TiVo is a luxury, not an option).

My biggest complaint about 4.0E is all the new books that will need to be bought. If I or someone else complains because you can't do X anymore, an edition sage will proudly proclaim that Yes You Can!, it's in the Forgotten Compendium of Martial Control semi-core handbook that just came out. To keep up with the edition sages, I will need to buy a dozen books for three to four years, until 4.5E comes out to fix the problems in 4.0E.

Oddly, implementing new rules means needing to buy new rule books. It was true with every older edition of D&D, as well.

I have to agree with Hereticus on this one; it's not a matter of new optional material that's getting released later, it's stuff that was always a part of D&D or part of D&D for many years getting saved for a second or third book to help boost sales. Stuff like druids and frost giants. So if you want to convert something, you have to wait if you know an update is coming because if you do a conversion that's nothing like what gets released later, it can screw up your game.

I understand why they're doing it, it's to help boost sales of splats because stuff past core doesn't usualy sell as much. But I don't have the money to keep up with this marketing strategy right now, and I find it irritating. So I need to choose between either buying some of it and playing what feels like half a game, or playing with older rules which may make it harder to pull in new players. It's been a while too since I've been actively invovled in a game, and there's anxiety over what people will be playing in the future that's bothering me as well.

Well I have about every rulebook since AD&D and I am inclined to agree with jdrakeh. Many of the broad rules stayed same between 3E and 4E while few if any did between 2E and 3E. The one thing that AD&D and 3E had in common that 4E does not have is vancian magic and the massive number of spells that one could convert from one system to an other, and though they are a subset of the system one could argue they are by far the greatest part. Still the base rules, like high rolls and high numbers win, feats, the structure of combat and combat options, ability scores all granting similar modifiers; all these are similar if not identical between 3E and 4E while were entirely different between AD&D and 3E.

In short I think that while converting spells from 2E to 3E is certainly easier, converting most anything else is easier now, and the gameplay is also more similar on its core aspects.

Well the drop of Vancian magic could make conversion of a good chunk of material difficult. And it might affect gameplay as well with the spells being divided among class powers and rituals.

I didn't find conversions between 2e and 3e to be overly difficult myself, the biggest difference was monsters, and magic items were somewhat different as well. That was never a huge problem with monsters because nearly all the classic monsters were right there in the 3e MM, and all the stuff I needed to convert was more obscure material anyway. The conversions I did do was done on an "as-needed" basis, and there was a lot of fan conversions around of the more popular stuff that didn't make the cut.

With magic items, the hardest part was figuring out the market price, because that's needed if a PC is going to construct one. It has nothing to do with selling it in Thaymarts or something like that, you still need the price if no magic is sold at all to determine the XP costs. A caster level needs to be set for stuff like dispelling and such. It also helps to classify it as a minor, medium, or major item. The actual powers aren't to hard to port over, though some of the really weird stuff didn't work well at all in 3e.

RPGnet is interesting in that there doesn't seem to be much edition warring most of the time, primarily because the readership seems to be overwhelmingly pro-4e. When an occasional 3e-related thread comes up (say, the recent ones about the Pathfinder previews), they're absolutely dogpiled by pre-4e/anti-3e posts.

That's strange, I thought there'd be stronger warring there, but then RPGnet is RPGs in general and not just D&D, so I guess there's less focus on any edition.
 

That's strange, I thought there'd be stronger warring there, but then RPGnet is RPGs in general and not just D&D, so I guess there's less focus on any edition.


RPGNET is very pro 4e and very anti 3.5/pathfinder... more pathfinder is just hurts them somehow. They are very fast to dog pile you saying things that would get you banned here. It's just like it was back on the wotc boards before I left.

It should be noted a few of the posters there have been banned from paizo do to not being able to post without insulting posters in ways that would also get on banned here.

Sigh whats so hard about the grandmother posting rules...
 

Its also called 3E and not 3.0, yet no one complains when that it used.
Also, we need a way to differentiate between vanilla 4E and #2 core book 4E.
4.0 and 4.1 seems to be a good way to do that.
We could of course also invent a code like 4E1P2M1DAV
For 4E PHB 1, MM 2, DMG 1, Adventurer Vault

Problem is that this way you are forced to continue to pay year for year and you can't simply decide to stop as you would loose access to all "books" you didn't also buy as dead tree version.

The best indicator for the "beginning of the end" of the 4E supplement treadmill, will be if and when WotC releases something like a 4E version of a "Rules Compendium" book (and/or cd-rom) like what they did towards the end of the life of the 3.5E supplement treadmill.

The 3.5E Rules Compendium book was released in October 2007, shortly after 4E was announced at Gencon 2007 (August). Afterwards, the last batch of 3.5E supplement books didn't look particularly impressive. By then, the authors were probably already going through a final 3.5E "senioritis" or "lame duck" phase.

Senioritis - Wikipedia, the free encyclopedia

Lame duck (politics) - Wikipedia, the free encyclopedia
 
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Anyway, if you want to debate this more thoroughly, you should probably fork it, so that PC doesnt come running and hits us on our heads for threadjacking.
It's more of a saunter.

We prefer to be inclusive to anyone who loves D&D in any of its forms, from OD&D to 4e. We prefer to discourage anyone who tries to express this love by being disparaging to other editions than the one they prefer.
 
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As long as there have been internets, there have been 'which is better' flame wars. Joel Vs. Mike, Kirk Vs. Picard, etc ...

Anyway, I've had some IRL debates, although admitedly, most of the people involved have at least played and/or are playing both systems. One person that I have most of the debates with I trade off on DM duties between d20 Modern and 4e.

In terms of online stuff, just about anywhere I've seen discussions about D&D there is at least one person throwing in a comment hat tries to derail things. It just depends on the community/mods whether it is allowed to actualy go into an edition war. Most places at least keep it contained to threads that are clearly about it, and keep it out of unrelated threads.

I got to be front and center in an edition war for a trading card game (Raw Deal). It was one where I was personally commititted, since I played from the start and was brought in as playtester near the end. While I still get the impulse, most of the 'edition warrior' spirit was drained by that, especially since the game eventually went under, although even that didn't end the fighting. The 'old school' felt the new direction killed things, while the 'new school' felt that the game was dying, and the new edition was the only hope to keep it going.
 

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